Mejorar aspecto visual y configurar filtro nearest neighbor

- Cambiar tamaño de pelota de 8x8 a 10x10 píxeles
- Aclarar color de fondo de (32,32,32) a (64,64,64)
- Redibujar textura ball.png con mejor definición
- Implementar filtro nearest neighbor para texturas píxel-perfect
- Actualizar README.md con documentación completa del proyecto

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-09-15 08:25:18 +02:00
parent dd73ca3514
commit bd40109f57
5 changed files with 5 additions and 2 deletions

View File

@@ -5,7 +5,7 @@ constexpr char WINDOW_CAPTION[] = "vibe1_delta";
constexpr int SCREEN_WIDTH = 320;
constexpr int SCREEN_HEIGHT = 240;
constexpr int WINDOW_SIZE = 3;
constexpr int BALL_SIZE = 8;
constexpr int BALL_SIZE = 10;
constexpr float GRAVITY_FORCE = 0.2f;
constexpr Uint64 DEMO_SPEED = 1000 / 60;