dfebd8ece4
**Cambios organizativos:** - Archivos .md movidos de raíz a .claude/ (BOIDS_ROADMAP, CLAUDE, REFACTOR_*, ROADMAP, RULES) - .claude/ ya está en .gitignore, archivos de sesión no versionados **Nuevos recursos para release:** - Añadido release/frameworks/SDL3_ttf.xcframework/ para macOS - Añadidos release/SDL3.dll y release/SDL3_ttf.dll para Windows (forzado con -f) **Configuración:** - defines.h: APPLOGO_DISPLAY_INTERVAL 120→90 segundos (logo aparece más frecuente) - defines.h: Ajustes de formato/indentación (sin cambios funcionales) **Makefile windows_release:** - Comandos Unix reemplazados por Windows CMD nativos: - rm -rf → if exist + rmdir /S /Q - mkdir -p → mkdir - cp -f → copy /Y - rm -f → if exist + del /Q - Ahora funciona en Windows CMD sin necesitar Git Bash/MSYS2 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
91 lines
2.4 KiB
Plaintext
91 lines
2.4 KiB
Plaintext
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>AvailableLibraries</key>
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<array>
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<dict>
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<key>BinaryPath</key>
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<string>SDL3_ttf.framework/SDL3_ttf</string>
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<key>LibraryIdentifier</key>
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<string>tvos-arm64</string>
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<key>LibraryPath</key>
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<string>SDL3_ttf.framework</string>
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<key>SupportedArchitectures</key>
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<array>
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<string>arm64</string>
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</array>
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<key>SupportedPlatform</key>
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<string>tvos</string>
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</dict>
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<dict>
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<key>BinaryPath</key>
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<string>SDL3_ttf.framework/SDL3_ttf</string>
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<key>LibraryIdentifier</key>
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<string>ios-arm64_x86_64-simulator</string>
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<key>LibraryPath</key>
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<string>SDL3_ttf.framework</string>
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<key>SupportedArchitectures</key>
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<array>
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<string>arm64</string>
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<string>x86_64</string>
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</array>
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<key>SupportedPlatform</key>
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<string>ios</string>
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<key>SupportedPlatformVariant</key>
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<string>simulator</string>
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</dict>
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<dict>
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<key>BinaryPath</key>
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<string>SDL3_ttf.framework/SDL3_ttf</string>
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<key>LibraryIdentifier</key>
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<string>tvos-arm64_x86_64-simulator</string>
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<key>LibraryPath</key>
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<string>SDL3_ttf.framework</string>
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<key>SupportedArchitectures</key>
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<array>
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<string>arm64</string>
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<string>x86_64</string>
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</array>
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<key>SupportedPlatform</key>
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<string>tvos</string>
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<key>SupportedPlatformVariant</key>
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<string>simulator</string>
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</dict>
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<dict>
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<key>BinaryPath</key>
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<string>SDL3_ttf.framework/SDL3_ttf</string>
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<key>LibraryIdentifier</key>
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<string>ios-arm64</string>
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<key>LibraryPath</key>
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<string>SDL3_ttf.framework</string>
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<key>SupportedArchitectures</key>
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<array>
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<string>arm64</string>
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</array>
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<key>SupportedPlatform</key>
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<string>ios</string>
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</dict>
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<dict>
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<key>BinaryPath</key>
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<string>SDL3_ttf.framework/Versions/A/SDL3_ttf</string>
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<key>LibraryIdentifier</key>
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<string>macos-arm64_x86_64</string>
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<key>LibraryPath</key>
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<string>SDL3_ttf.framework</string>
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<key>SupportedArchitectures</key>
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<array>
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<string>arm64</string>
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<string>x86_64</string>
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</array>
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<key>SupportedPlatform</key>
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<string>macos</string>
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</dict>
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</array>
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<key>CFBundlePackageType</key>
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<string>XFWK</string>
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<key>XCFrameworkFormatVersion</key>
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<string>1.0</string>
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</dict>
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</plist>
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