refactor: unificar log de consola y centralizar fuente de UI

- Formato uniforme [Tipo] nombre (pack/disco) en texture, textrenderer, png_shape
- Eliminar logs verbosos de logo_scaler y app_logo (resolución, escalado, etc.)
- Centralizar fuente de UI en APP_FONT (defines.hpp) con las 8 opciones comentadas
- Actualizar carpeta data/fonts con nuevas fuentes

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-20 23:28:32 +01:00
parent c40eb69fc1
commit 33cb995872
17 changed files with 24 additions and 24 deletions

View File

@@ -90,8 +90,8 @@ void UIManager::initialize(SDL_Renderer* renderer, ThemeManager* theme_manager,
text_renderer_notifier_ = new TextRenderer();
// Inicializar renderers con tamaño dinámico
text_renderer_debug_->init(renderer, "data/fonts/FunnelSans-Regular.ttf", std::max(9, current_font_size_ - 2), true);
text_renderer_notifier_->init(renderer, "data/fonts/FunnelSans-Regular.ttf", current_font_size_, true);
text_renderer_debug_->init(renderer, APP_FONT, std::max(9, current_font_size_ - 2), true);
text_renderer_notifier_->init(renderer, APP_FONT, current_font_size_, true);
// Crear y configurar sistema de notificaciones
notifier_ = new Notifier();