refactor(bloques2-5): auditoria de codi - limpieza i arquitectura

Bloque 2: eliminar codi mort comentat (shape_manager, engine)
Bloque 3: Engine shape methods com thin wrappers a ShapeManager;
          eliminar estat duplicat de shapes en Engine
Bloque 4: encapsular getBallsMutable() amb helpers a SceneManager
          (enableShapeAttractionAll, resetDepthScalesAll)
Bloque 5: StateManager Phase 9 - tota la logica DEMO/LOGO
          implementada directament amb refs a SceneManager,
          ThemeManager i ShapeManager; eliminar callbacks a Engine.
          Acoplament Engine<->StateManager passa a unidireccional.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-19 00:42:03 +01:00
parent 6409b61bd5
commit 821eba3483
8 changed files with 640 additions and 1106 deletions

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