Implementar sistema polimórfico de figuras 3D (Sphere + Cube)

- Crear interfaz abstracta Shape con métodos virtuales
- Refactorizar RotoBall → SphereShape (clase polimórfica)
- Implementar CubeShape con triple rotación (X/Y/Z)
- Distribución inteligente en cubo: vértices/centros/grid 3D
- Cambiar controles: F=toggle, Q/W/E/R/T/Y/U/I=figuras, B=temas
- Actualizar SimulationMode: ROTOBALL → SHAPE
- Añadir enum ShapeType (8 figuras: Sphere/Cube/Helix/Torus/etc.)
- Incluir source/shapes/*.cpp en CMakeLists.txt
- Física compartida escalable entre todas las figuras
- Roadmap: 6 figuras pendientes (Helix/Torus/Wave/Cylinder/Icosahedron/Atom)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-10-03 20:20:10 +02:00
parent b196683e4a
commit a7ec764ebc
9 changed files with 484 additions and 137 deletions

View File

@@ -17,7 +17,7 @@ if (NOT SDL3_FOUND)
endif()
# Archivos fuente (excluir main_old.cpp)
file(GLOB SOURCE_FILES source/*.cpp source/external/*.cpp)
file(GLOB SOURCE_FILES source/*.cpp source/external/*.cpp source/shapes/*.cpp)
list(REMOVE_ITEM SOURCE_FILES "${CMAKE_SOURCE_DIR}/source/main_old.cpp")
# Comprobar si se encontraron archivos fuente