feat(engine): PostFX cycle + fixes de reinicialització i overflow

- Afegir handlePostFXCycle() amb 5 presets (vinyeta/scanlines/cromàtica/complet/off)
  i tecla X per ciclar-los (input_handler + engine.hpp)
- Augmentar MAX_SPRITES de 65536 a 200000 i afegir guard d'overflow a pushQuad()
- Netejar textures/objectes UI abans de reinicialitzar (AppLogo::initialize,
  UIManager::initialize) per evitar leaks en toggleRealFullscreen

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-19 22:53:13 +01:00
parent 310c6d244e
commit badf92420b
6 changed files with 21 additions and 1 deletions

View File

@@ -75,6 +75,9 @@ class Engine {
void toggleRealFullscreen();
void toggleIntegerScaling();
// PostFX presets
void handlePostFXCycle();
// Modo kiosko
void setKioskMode(bool enabled) { kiosk_mode_ = enabled; }
bool isKioskMode() const { return kiosk_mode_; }
@@ -165,6 +168,7 @@ class Engine {
// PostFX uniforms (passed to GPU each frame)
PostFXUniforms postfx_uniforms_ = {1.5f, 0.0f, 0.0f, 0.0f};
int postfx_effect_mode_ = 0;
// Sistema de zoom dinámico
int current_window_zoom_ = DEFAULT_WINDOW_ZOOM;