feat(engine): PostFX cycle + fixes de reinicialització i overflow

- Afegir handlePostFXCycle() amb 5 presets (vinyeta/scanlines/cromàtica/complet/off)
  i tecla X per ciclar-los (input_handler + engine.hpp)
- Augmentar MAX_SPRITES de 65536 a 200000 i afegir guard d'overflow a pushQuad()
- Netejar textures/objectes UI abans de reinicialitzar (AppLogo::initialize,
  UIManager::initialize) per evitar leaks en toggleRealFullscreen

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-19 22:53:13 +01:00
parent 310c6d244e
commit badf92420b
6 changed files with 21 additions and 1 deletions

View File

@@ -36,6 +36,11 @@ AppLogo::~AppLogo() {
// ============================================================================
bool AppLogo::initialize(SDL_Renderer* renderer, int screen_width, int screen_height) {
if (logo1_base_texture_) { SDL_DestroyTexture(logo1_base_texture_); logo1_base_texture_ = nullptr; }
if (logo1_native_texture_) { SDL_DestroyTexture(logo1_native_texture_); logo1_native_texture_ = nullptr; }
if (logo2_base_texture_) { SDL_DestroyTexture(logo2_base_texture_); logo2_base_texture_ = nullptr; }
if (logo2_native_texture_) { SDL_DestroyTexture(logo2_native_texture_); logo2_native_texture_ = nullptr; }
renderer_ = renderer;
base_screen_width_ = screen_width;
base_screen_height_ = screen_height;