style: aplicar fixes de clang-tidy (todo excepto uppercase-literal-suffix)
Corregidos ~2570 issues automáticamente con clang-tidy --fix-errors más ajustes manuales posteriores: - modernize: designated-initializers, trailing-return-type, use-auto, avoid-c-arrays (→ std::array<>), use-ranges, use-emplace, deprecated-headers, use-equals-default, pass-by-value, return-braced-init-list, use-default-member-init - readability: math-missing-parentheses, implicit-bool-conversion, braces-around-statements, isolate-declaration, use-std-min-max, identifier-naming, else-after-return, redundant-casting, convert-member-functions-to-static, make-member-function-const, static-accessed-through-instance - performance: avoid-endl, unnecessary-value-param, type-promotion, inefficient-vector-operation - dead code: XOR_KEY (orphan tras eliminar encryptData/decryptData), dead stores en engine.cpp y png_shape.cpp - NOLINT justificado en 10 funciones con alta complejidad cognitiva (initialize, render, main, processEvents, update×3, performDemoAction, randomizeOnDemoStart, renderDebugHUD, AppLogo::update) Compilación: gcc -Wall sin warnings. clang-tidy: 0 issues. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -1,24 +1,32 @@
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#include "textrenderer.hpp"
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#include <SDL3/SDL.h>
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#include <SDL3_ttf/SDL_ttf.h>
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#include <iostream>
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#include "resource_manager.hpp"
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TextRenderer::TextRenderer() : renderer_(nullptr), font_(nullptr), font_size_(0), use_antialiasing_(true), font_data_buffer_(nullptr) {
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TextRenderer::TextRenderer()
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: renderer_(nullptr),
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font_(nullptr),
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font_size_(0),
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use_antialiasing_(true),
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font_data_buffer_(nullptr) {
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}
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TextRenderer::~TextRenderer() {
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cleanup();
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}
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bool TextRenderer::init(SDL_Renderer* renderer, const char* font_path, int font_size, bool use_antialiasing) {
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auto TextRenderer::init(SDL_Renderer* renderer, const char* font_path, int font_size, bool use_antialiasing) -> bool {
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renderer_ = renderer;
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font_size_ = font_size;
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use_antialiasing_ = use_antialiasing;
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font_path_ = font_path; // Guardar ruta para reinitialize()
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// Inicializar SDL_ttf si no está inicializado
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if (!TTF_WasInit()) {
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if (TTF_WasInit() == 0) {
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if (!TTF_Init()) {
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SDL_Log("Error al inicializar SDL_ttf: %s", SDL_GetError());
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return false;
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@@ -26,34 +34,33 @@ bool TextRenderer::init(SDL_Renderer* renderer, const char* font_path, int font_
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}
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// Intentar cargar la fuente desde ResourceManager (pack o disco)
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unsigned char* fontData = nullptr;
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size_t fontDataSize = 0;
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unsigned char* font_data = nullptr;
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size_t font_data_size = 0;
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if (ResourceManager::loadResource(font_path, fontData, fontDataSize)) {
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if (ResourceManager::loadResource(font_path, font_data, font_data_size)) {
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// Crear SDL_IOStream desde memoria
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SDL_IOStream* fontIO = SDL_IOFromConstMem(fontData, static_cast<size_t>(fontDataSize));
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if (fontIO != nullptr) {
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SDL_IOStream* font_io = SDL_IOFromConstMem(font_data, font_data_size);
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if (font_io != nullptr) {
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// Cargar fuente desde IOStream
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font_ = TTF_OpenFontIO(fontIO, true, font_size); // true = cerrar stream automáticamente
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font_ = TTF_OpenFontIO(font_io, true, font_size); // true = cerrar stream automáticamente
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if (font_ == nullptr) {
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SDL_Log("Error al cargar fuente desde memoria '%s': %s", font_path, SDL_GetError());
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delete[] fontData; // Liberar solo si falla la carga
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delete[] font_data; // Liberar solo si falla la carga
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return false;
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}
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// CRÍTICO: NO eliminar fontData aquí - SDL_ttf necesita estos datos en memoria
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// mientras la fuente esté abierta. Se liberará en cleanup()
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font_data_buffer_ = fontData;
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font_data_buffer_ = font_data;
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{
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std::string fn = std::string(font_path);
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fn = fn.substr(fn.find_last_of("\\/") + 1);
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std::cout << "[Fuente] " << fn << " (" << (ResourceManager::isPackLoaded() ? "pack" : "disco") << ")\n";
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}
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return true;
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} else {
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delete[] fontData;
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}
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delete[] font_data;
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}
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// Fallback final: intentar cargar directamente desde disco (por si falla ResourceManager)
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@@ -66,7 +73,7 @@ bool TextRenderer::init(SDL_Renderer* renderer, const char* font_path, int font_
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return true;
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}
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bool TextRenderer::reinitialize(int new_font_size) {
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auto TextRenderer::reinitialize(int new_font_size) -> bool {
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// Verificar que tenemos todo lo necesario
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if (renderer_ == nullptr || font_path_.empty()) {
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SDL_Log("Error: TextRenderer no inicializado correctamente para reinitialize()");
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@@ -89,39 +96,42 @@ bool TextRenderer::reinitialize(int new_font_size) {
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}
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// Intentar cargar la fuente desde ResourceManager con el nuevo tamaño
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unsigned char* fontData = nullptr;
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size_t fontDataSize = 0;
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unsigned char* font_data = nullptr;
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size_t font_data_size = 0;
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if (ResourceManager::loadResource(font_path_, fontData, fontDataSize)) {
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SDL_IOStream* fontIO = SDL_IOFromConstMem(fontData, static_cast<size_t>(fontDataSize));
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if (fontIO != nullptr) {
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font_ = TTF_OpenFontIO(fontIO, true, new_font_size);
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if (ResourceManager::loadResource(font_path_, font_data, font_data_size)) {
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SDL_IOStream* font_io = SDL_IOFromConstMem(font_data, font_data_size);
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if (font_io != nullptr) {
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font_ = TTF_OpenFontIO(font_io, true, new_font_size);
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if (font_ == nullptr) {
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SDL_Log("Error al recargar fuente '%s' con tamaño %d: %s",
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font_path_.c_str(), new_font_size, SDL_GetError());
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delete[] fontData; // Liberar solo si falla
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font_path_.c_str(),
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new_font_size,
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SDL_GetError());
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delete[] font_data; // Liberar solo si falla
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return false;
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}
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// Mantener buffer en memoria (NO eliminar)
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font_data_buffer_ = fontData;
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font_data_buffer_ = font_data;
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font_size_ = new_font_size;
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{
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std::string fn = font_path_.substr(font_path_.find_last_of("\\/") + 1);
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std::cout << "[Fuente] " << fn << " (" << (ResourceManager::isPackLoaded() ? "pack" : "disco") << ")\n";
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}
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return true;
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} else {
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delete[] fontData;
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}
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delete[] font_data;
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}
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// Fallback: cargar directamente desde disco
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font_ = TTF_OpenFont(font_path_.c_str(), new_font_size);
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if (font_ == nullptr) {
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SDL_Log("Error al recargar fuente '%s' con tamaño %d: %s",
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font_path_.c_str(), new_font_size, SDL_GetError());
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font_path_.c_str(),
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new_font_size,
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SDL_GetError());
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return false;
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}
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@@ -233,7 +243,8 @@ void TextRenderer::printPhysical(int logical_x, int logical_y, const char* text,
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dest_rect.h = static_cast<float>(text_surface->h);
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// Deshabilitar temporalmente presentación lógica para renderizar en píxeles físicos
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int logical_w = 0, logical_h = 0;
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int logical_w = 0;
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int logical_h = 0;
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SDL_RendererLogicalPresentation presentation_mode;
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SDL_GetRenderLogicalPresentation(renderer_, &logical_w, &logical_h, &presentation_mode);
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@@ -301,7 +312,8 @@ void TextRenderer::printAbsolute(int physical_x, int physical_y, const char* tex
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dest_rect.h = static_cast<float>(text_surface->h);
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// Deshabilitar temporalmente presentación lógica para renderizar en píxeles físicos
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int logical_w = 0, logical_h = 0;
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int logical_w = 0;
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int logical_h = 0;
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SDL_RendererLogicalPresentation presentation_mode;
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SDL_GetRenderLogicalPresentation(renderer_, &logical_w, &logical_h, &presentation_mode);
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@@ -332,7 +344,7 @@ void TextRenderer::printAbsoluteShadowed(int physical_x, int physical_y, const s
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printAbsoluteShadowed(physical_x, physical_y, text.c_str());
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}
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int TextRenderer::getTextWidth(const char* text) {
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auto TextRenderer::getTextWidth(const char* text) -> int {
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if (!isInitialized() || text == nullptr) {
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return 0;
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}
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@@ -345,7 +357,7 @@ int TextRenderer::getTextWidth(const char* text) {
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return width;
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}
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int TextRenderer::getTextWidthPhysical(const char* text) {
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auto TextRenderer::getTextWidthPhysical(const char* text) -> int {
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// Retorna el ancho REAL en píxeles físicos (sin escalado lógico)
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// Idéntico a getTextWidth() pero semánticamente diferente:
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// - Este método se usa cuando se necesita el ancho REAL de la fuente
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@@ -362,7 +374,7 @@ int TextRenderer::getTextWidthPhysical(const char* text) {
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return width; // Ancho real de la textura generada por TTF
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}
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int TextRenderer::getTextHeight() {
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auto TextRenderer::getTextHeight() -> int {
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if (!isInitialized()) {
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return 0;
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}
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@@ -370,7 +382,7 @@ int TextRenderer::getTextHeight() {
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return TTF_GetFontHeight(font_);
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}
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int TextRenderer::getGlyphHeight() {
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auto TextRenderer::getGlyphHeight() -> int {
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if (!isInitialized()) {
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return 0;
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}
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