style: aplicar fixes de clang-tidy (todo excepto uppercase-literal-suffix)

Corregidos ~2570 issues automáticamente con clang-tidy --fix-errors
más ajustes manuales posteriores:

- modernize: designated-initializers, trailing-return-type, use-auto,
  avoid-c-arrays (→ std::array<>), use-ranges, use-emplace,
  deprecated-headers, use-equals-default, pass-by-value,
  return-braced-init-list, use-default-member-init
- readability: math-missing-parentheses, implicit-bool-conversion,
  braces-around-statements, isolate-declaration, use-std-min-max,
  identifier-naming, else-after-return, redundant-casting,
  convert-member-functions-to-static, make-member-function-const,
  static-accessed-through-instance
- performance: avoid-endl, unnecessary-value-param, type-promotion,
  inefficient-vector-operation
- dead code: XOR_KEY (orphan tras eliminar encryptData/decryptData),
  dead stores en engine.cpp y png_shape.cpp
- NOLINT justificado en 10 funciones con alta complejidad cognitiva
  (initialize, render, main, processEvents, update×3, performDemoAction,
  randomizeOnDemoStart, renderDebugHUD, AppLogo::update)

Compilación: gcc -Wall sin warnings. clang-tidy: 0 issues.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-21 10:52:07 +01:00
parent 4801f287df
commit c9bcce6f9b
71 changed files with 3469 additions and 2838 deletions

View File

@@ -1,6 +1,7 @@
#pragma once
#include <vector>
#include "defines.hpp" // for Color, ThemeKeyframe
/**
@@ -47,8 +48,12 @@ class Theme {
* @param br, bg, bb: Color inferior (out)
*/
virtual void getBackgroundColors(float progress,
float& tr, float& tg, float& tb,
float& br, float& bg, float& bb) const = 0;
float& tr,
float& tg,
float& tb,
float& br,
float& bg,
float& bb) const = 0;
// ========================================
// ANIMACIÓN (solo temas dinámicos)
@@ -58,7 +63,7 @@ class Theme {
* Actualiza progreso de animación interna (solo dinámicos)
* @param delta_time: Tiempo transcurrido desde último frame
*/
virtual void update(float delta_time) { }
virtual void update(float delta_time) {}
/**
* ¿Este tema necesita update() cada frame?
@@ -75,7 +80,7 @@ class Theme {
/**
* Reinicia progreso de animación a 0.0 (usado al activar tema)
*/
virtual void resetProgress() { }
virtual void resetProgress() {}
// ========================================
// PAUSA (solo temas dinámicos)
@@ -90,5 +95,5 @@ class Theme {
/**
* Toggle pausa de animación (solo dinámicos, tecla Shift+D)
*/
virtual void togglePause() { }
virtual void togglePause() {}
};