- c_cpp_properties.json: añadir build/generated_shaders a includePath - vibe3.rc: corregir ruta del icono a release/icons/icon.ico - gpu_pipeline.cpp: envolver shaders MSL con guard #ifdef __APPLE__ Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
61 lines
1.8 KiB
JSON
61 lines
1.8 KiB
JSON
{
|
|
"configurations": [
|
|
{
|
|
"name": "macOS",
|
|
"includePath": [
|
|
"${workspaceFolder}/source",
|
|
"${workspaceFolder}/source/external",
|
|
"${workspaceFolder}/build/generated_shaders",
|
|
"${env:HOMEBREW_PREFIX}/include",
|
|
"/opt/homebrew/include"
|
|
],
|
|
"defines": [
|
|
"MACOS_BUILD"
|
|
],
|
|
"macFrameworkPath": [
|
|
"/System/Library/Frameworks",
|
|
"/Library/Frameworks"
|
|
],
|
|
"compilerPath": "/usr/bin/clang++",
|
|
"cStandard": "c17",
|
|
"cppStandard": "c++20",
|
|
"intelliSenseMode": "macos-clang-arm64"
|
|
},
|
|
{
|
|
"name": "Linux",
|
|
"includePath": [
|
|
"${workspaceFolder}/source",
|
|
"${workspaceFolder}/source/external",
|
|
"${workspaceFolder}/build/generated_shaders",
|
|
"/usr/include",
|
|
"/usr/local/include"
|
|
],
|
|
"defines": [
|
|
"LINUX_BUILD"
|
|
],
|
|
"compilerPath": "/usr/bin/g++",
|
|
"cStandard": "c17",
|
|
"cppStandard": "c++20",
|
|
"intelliSenseMode": "linux-gcc-x64"
|
|
},
|
|
{
|
|
"name": "Win32",
|
|
"includePath": [
|
|
"${workspaceFolder}/source",
|
|
"${workspaceFolder}/source/external",
|
|
"${workspaceFolder}/build/generated_shaders",
|
|
"C:/mingw/include"
|
|
],
|
|
"defines": [
|
|
"WINDOWS_BUILD",
|
|
"_WIN32"
|
|
],
|
|
"compilerPath": "C:/mingw/bin/g++.exe",
|
|
"cStandard": "c17",
|
|
"cppStandard": "c++20",
|
|
"intelliSenseMode": "windows-gcc-x64"
|
|
}
|
|
],
|
|
"version": 4
|
|
}
|