Path SDL3 GPU amb PostFX passthrough; Screen amb init/shutdown explicit (v0.4.0)

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JailDesigner committed 2026-04-18 22:50:04 +02:00
1 parent 0348acb0eb
commit 6c8ef9ff44
18 files changed
+14213 -38

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@@ -32,6 +32,8 @@ namespace Defaults {
constexpr bool VSYNC = true;
constexpr ScalingMode SCALING_MODE = ScalingMode::LETTERBOX;
constexpr TextureFilter TEXTURE_FILTER = TextureFilter::NEAREST;
constexpr bool GPU_ACCELERATION = true; // Path SDL3 GPU per defecte; fallback a SDL_Renderer si falla.
constexpr const char* GPU_PREFERRED_DRIVER = ""; // Buit = auto. Aplica a l'arrencada.
} // namespace Video
namespace Audio {
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@@ -3,7 +3,7 @@
namespace Texts {
constexpr const char* WINDOW_TITLE = "© 2026 Aventures en Egipte — JailDesigner";
constexpr const char* COPYRIGHT = "© 2026 JailDesigner";
constexpr const char* VERSION = "0.3.0"; // Single source of truth — Makefile el grep
constexpr const char* VERSION = "0.4.0"; // Single source of truth — Makefile el grep
} // namespace Texts
namespace GameCanvas {