merge cleanup-includes: neteja includes no utilitzats

This commit is contained in:
JailDesigner committed 2026-05-25 17:14:16 +02:00
commit 774874deb0
22 files changed
+7 -31

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-1
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@@ -5,7 +5,6 @@
#include <functional> // Per a std::function #include <functional> // Per a std::function
#include <memory> // Per a std::unique_ptr #include <memory> // Per a std::unique_ptr
#include <string> // Per a string #include <string> // Per a string
#include <utility> // Per a move
// Forward-declares per no incloure core/audio/jail_audio.hpp al header. Els // Forward-declares per no incloure core/audio/jail_audio.hpp al header. Els
// tres símbols (Music/Sound per al punter que exposa la API i Engine per al // tres símbols (Music/Sound per al punter que exposa la API i Engine per al
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@@ -1,6 +1,5 @@
#include "core/input/gamepad_bindings.hpp" #include "core/input/gamepad_bindings.hpp"
#include <algorithm>
#include <array> #include <array>
#include <fstream> #include <fstream>
#include <sstream> #include <sstream>
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@@ -9,8 +9,6 @@
#include "core/input/key_config.hpp" #include "core/input/key_config.hpp"
#include "core/locale/locale.hpp" #include "core/locale/locale.hpp"
#include "core/rendering/notification_presets.hpp" #include "core/rendering/notification_presets.hpp"
#include "core/rendering/notifier.hpp"
#include "core/rendering/render_info.hpp"
#include "core/rendering/screen.hpp" #include "core/rendering/screen.hpp"
#include "core/rendering/screenshot.hpp" #include "core/rendering/screenshot.hpp"
#include "core/system/event_buffer.hpp" #include "core/system/event_buffer.hpp"
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@@ -1,6 +1,5 @@
#include "core/input/key_config.hpp" #include "core/input/key_config.hpp"
#include <fstream>
#include <string> #include <string>
#include "core/resources/resource_helper.hpp" #include "core/resources/resource_helper.hpp"
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@@ -1,6 +1,5 @@
#include "core/locale/locale.hpp" #include "core/locale/locale.hpp"
#include <fstream>
#include <string> #include <string>
#include "core/resources/resource_helper.hpp" #include "core/resources/resource_helper.hpp"
@@ -1,6 +1,5 @@
#pragma once #pragma once
#include <cstdint>
#include <random> #include <random>
class Surface; class Surface;
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@@ -4,7 +4,6 @@
#include <algorithm> #include <algorithm>
#include "core/rendering/surface.hpp"
#include "core/resources/resource_cache.hpp" #include "core/resources/resource_cache.hpp"
namespace Effects::Shadow { namespace Effects::Shadow {
+1
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@@ -4,6 +4,7 @@
#include <numeric> #include <numeric>
#include <utility> #include <utility>
#include "core/rendering/hud_constants.hpp"
#include "core/rendering/screen.hpp" #include "core/rendering/screen.hpp"
#include "core/rendering/text.hpp" #include "core/rendering/text.hpp"
#include "core/ui/ui_config.hpp" #include "core/ui/ui_config.hpp"
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@@ -7,9 +7,7 @@
#include <string> #include <string>
#include <vector> #include <vector>
#include "core/rendering/hud_constants.hpp"
#include "core/rendering/surface.hpp" #include "core/rendering/surface.hpp"
#include "utils/defines.hpp"
class Text; class Text;
-1
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@@ -3,7 +3,6 @@
#include <SDL3/SDL.h> #include <SDL3/SDL.h>
#include <array> #include <array>
#include <cstdint>
#include <memory> #include <memory>
#include <string> #include <string>
-1
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@@ -3,7 +3,6 @@
#include <SDL3/SDL.h> #include <SDL3/SDL.h>
#include <array> #include <array>
#include <cstdint>
#include <memory> #include <memory>
#include <numeric> #include <numeric>
#include <string> #include <string>
+1 -3
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@@ -9,7 +9,6 @@
#include <memory> #include <memory>
#include <string> #include <string>
#include <utility> #include <utility>
#include <variant>
#include "core/audio/audio.hpp" #include "core/audio/audio.hpp"
#include "core/audio/sound_effects_config.hpp" #include "core/audio/sound_effects_config.hpp"
@@ -24,7 +23,6 @@
#include "core/rendering/render_info.hpp" #include "core/rendering/render_info.hpp"
#include "core/rendering/screen.hpp" #include "core/rendering/screen.hpp"
#include "core/rendering/screenshot.hpp" #include "core/rendering/screenshot.hpp"
#include "core/rendering/surface.hpp"
#include "core/rendering/text.hpp" #include "core/rendering/text.hpp"
#include "core/resources/resource_cache.hpp" #include "core/resources/resource_cache.hpp"
#include "core/resources/resource_helper.hpp" #include "core/resources/resource_helper.hpp"
@@ -35,8 +33,8 @@
#include "game/gameplay_config.hpp" #include "game/gameplay_config.hpp"
#ifdef _DEBUG #ifdef _DEBUG
#include "game/editor/editor_config.hpp" #include "game/editor/editor_config.hpp"
#endif
#include "game/levels/level_manager.hpp" #include "game/levels/level_manager.hpp"
#endif
#include "game/options.hpp" #include "game/options.hpp"
#include "game/scenes/game_scene.hpp" #include "game/scenes/game_scene.hpp"
#include "game/scenes/intro_scene.hpp" #include "game/scenes/intro_scene.hpp"
@@ -6,7 +6,6 @@
#include <string> #include <string>
#include <vector> #include <vector>
#include "game/entities/concrete/mummy.hpp"
#include "game/entities/entity_factory.hpp" #include "game/entities/entity_factory.hpp"
#include "game/entities/entity_manager.hpp" #include "game/entities/entity_manager.hpp"
#include "game/entities/player.hpp" #include "game/entities/player.hpp"
@@ -11,7 +11,6 @@
#include <string> #include <string>
#include <utility> #include <utility>
#include "core/rendering/surface.hpp"
#include "core/resources/resource_cache.hpp" #include "core/resources/resource_cache.hpp"
#include "external/fkyaml_node.hpp" #include "external/fkyaml_node.hpp"
#include "game/entities/concrete/door.hpp" #include "game/entities/concrete/door.hpp"
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@@ -7,7 +7,6 @@
#include <functional> #include <functional>
#include <string> #include <string>
#include <unordered_map> #include <unordered_map>
#include <utility>
#include <variant> #include <variant>
#include <vector> #include <vector>
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@@ -13,9 +13,7 @@
#include "core/input/gamepad_manager.hpp" #include "core/input/gamepad_manager.hpp"
#include "core/rendering/canvas.hpp" #include "core/rendering/canvas.hpp"
#include "core/rendering/effects/shadow.hpp" #include "core/rendering/effects/shadow.hpp"
#include "core/rendering/screen.hpp"
#include "core/rendering/surface.hpp" #include "core/rendering/surface.hpp"
#include "core/resources/palette_loader.hpp"
#include "core/resources/resource_cache.hpp" #include "core/resources/resource_cache.hpp"
#include "core/resources/resource_helper.hpp" #include "core/resources/resource_helper.hpp"
#include "external/fkyaml_node.hpp" #include "external/fkyaml_node.hpp"
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@@ -10,7 +10,6 @@
#include "core/rendering/lighting.hpp" #include "core/rendering/lighting.hpp"
#include "core/rendering/sprite/animated_sprite.hpp" #include "core/rendering/sprite/animated_sprite.hpp"
#include "core/rendering/surface.hpp" #include "core/rendering/surface.hpp"
#include "external/fkyaml_node.hpp"
#include "game/map/map.hpp" #include "game/map/map.hpp"
class EventBus; class EventBus;
+5 -4
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@@ -14,7 +14,6 @@
#include "core/audio/audio.hpp" #include "core/audio/audio.hpp"
#include "core/input/global_inputs.hpp" #include "core/input/global_inputs.hpp"
#include "core/input/key_config.hpp"
#include "core/locale/locale.hpp" #include "core/locale/locale.hpp"
#include "core/rendering/lighting.hpp" #include "core/rendering/lighting.hpp"
#include "core/rendering/notifier.hpp" #include "core/rendering/notifier.hpp"
@@ -22,8 +21,6 @@
#include "core/rendering/screen.hpp" #include "core/rendering/screen.hpp"
#include "core/rendering/text.hpp" #include "core/rendering/text.hpp"
#include "core/resources/resource_cache.hpp" #include "core/resources/resource_cache.hpp"
#include "core/resources/resource_helper.hpp"
#include "core/system/event_buffer.hpp"
#include "core/ui/ui_config.hpp" #include "core/ui/ui_config.hpp"
#include "external/fkyaml_node.hpp" #include "external/fkyaml_node.hpp"
#include "game/entities/concrete/dust.hpp" #include "game/entities/concrete/dust.hpp"
@@ -33,8 +30,12 @@
#include "game/entities/entity_factory.hpp" #include "game/entities/entity_factory.hpp"
#include "game/entities/entity_loader.hpp" #include "game/entities/entity_loader.hpp"
#include "game/entities/event_bus.hpp" #include "game/entities/event_bus.hpp"
#include "game/entities/hazard.hpp"
#include "game/entities/player.hpp" #include "game/entities/player.hpp"
#ifdef _DEBUG
#include "core/input/key_config.hpp"
#include "core/system/event_buffer.hpp"
#endif
#include "game/gameplay_config.hpp" #include "game/gameplay_config.hpp"
#include "game/levels/level_manager.hpp" #include "game/levels/level_manager.hpp"
#include "game/map/map.hpp" #include "game/map/map.hpp"
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@@ -8,7 +8,6 @@
#include "core/rendering/transitions/fade_to_black.hpp" #include "core/rendering/transitions/fade_to_black.hpp"
#include "core/scene/scene.hpp" #include "core/scene/scene.hpp"
#include "core/ui/ui_config.hpp"
#include "game/debug_config.hpp" #include "game/debug_config.hpp"
#include "game/entities/entity_manager.hpp" #include "game/entities/entity_manager.hpp"
#include "game/entities/player.hpp" #include "game/entities/player.hpp"
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@@ -17,7 +17,6 @@
#include "game/options.hpp" #include "game/options.hpp"
#include "game/scenes/placeholder_input.hpp" #include "game/scenes/placeholder_input.hpp"
#include "game/scenes/scene_flow.hpp" #include "game/scenes/scene_flow.hpp"
#include "utils/defaults.hpp"
#include "utils/defines.hpp" #include "utils/defines.hpp"
#include "utils/log.hpp" #include "utils/log.hpp"
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@@ -3,7 +3,6 @@
#include <SDL3/SDL.h> #include <SDL3/SDL.h>
#include <algorithm> #include <algorithm>
#include <cstdint>
#include <string> #include <string>
#include <utility> #include <utility>
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@@ -5,7 +5,6 @@
#include <algorithm> #include <algorithm>
#include <cmath> #include <cmath>
#include <cstddef> #include <cstddef>
#include <cstdint>
#include <string> #include <string>
#include <utility> #include <utility>
#include <variant> #include <variant>
@@ -15,8 +14,6 @@
#include "core/rendering/text.hpp" #include "core/rendering/text.hpp"
#include "core/resources/resource_cache.hpp" #include "core/resources/resource_cache.hpp"
#include "core/ui/ui_config.hpp" #include "core/ui/ui_config.hpp"
#include "utils/defaults.hpp"
#include "utils/defines.hpp"
#include "utils/easing.hpp" #include "utils/easing.hpp"
#include "utils/log.hpp" #include "utils/log.hpp"