HC-01+PATCH-02: SPEED_PX_PER_S a Defaults::Player

La velocitat base del jugador (60 px/s) passa de `constexpr` local a
`player.cpp` a `Defaults::Player::SPEED_PX_PER_S`, seguint el patró usat
a l'audit d'àudio. `player.cpp` manté un alias local per llegibilitat.
Elimina el comentari TODO sobre sprint/slow-zones que PATCH-02 volia fora.
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JailDesigner committed 2026-04-20 17:43:32 +02:00
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commit da4f78fd0c
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@@ -80,4 +80,8 @@ namespace Defaults {
constexpr SDL_Scancode EXIT = SDL_SCANCODE_ESCAPE;
} // namespace KeysGame
namespace Player {
constexpr float SPEED_PX_PER_S = 60.0F; // Velocitat base del jugador (sense sprint / slow-zones).
} // namespace Player
} // namespace Defaults