Files
aee-arcade/data/locale/en.yaml
T
JailDesigner dc8a7723e3 feat(ui): captura F9, tema a data/ui.yaml i retocs estètics
Captura de pantalla amb F9: volca el canvas ARGB a
screenshots/scr_<timestamp>.png via stb_image_write.

Tot el tema d'UI (colors, timings, fonts, flag hud.bg_enabled)
passa a data/ui.yaml via UiConfig; els valors de Defaults::UI
queden com a fallbacks si el fitxer falta o li manca alguna clau.

Retocs estètics: paleta "uzebox" per a la UI, strings del HUD
(P1/P2/V/T/PIRAMIDE/SALA) traduïts a locale, i fons del marcador
opcional amb backdrop continu de franja per evitar el trencament
visual durant el shake o l'animació d'entrada dels panells.
2026-04-24 10:58:02 +02:00

91 lines
2.1 KiB
YAML

# AEE 2026 — English
# lang: en
notification:
test: "test notification"
gamepad_connected: "connected"
gamepad_disconnected: "disconnected"
input:
zoom: "Zoom"
fullscreen_on: "Fullscreen"
fullscreen_off: "Windowed"
shader_on: "Shaders on"
shader_off: "Shaders off"
vsync_on: "VSync on"
vsync_off: "VSync off"
screenshot: "Screenshot"
shader: "Shader"
preset: "Preset"
scaling_disabled: "Scaling off"
scaling_stretch: "Scaling stretch"
scaling_letterbox: "Scaling letterbox"
scaling_overscan: "Scaling overscan"
scaling_integer: "Scaling integer"
press_again_exit: "Press again to exit"
paused: "Paused"
editor_on: "Editor ON"
editor_off: "Editor OFF"
editor_save_error: "Editor: map save failed"
hud:
p1: "P1"
p2: "P2"
lives: "L"
treasures: "T"
pyramid: "PYRAMID"
room: "ROOM"
menu:
titles:
root: "Service menu"
video: "Video"
audio: "Audio"
controls: "Controls"
keyboard: "Keyboard"
gamepad: "Gamepad"
system: "System"
labels:
player_1: "Player 1"
gamepad_unavailable: "Not available"
items:
video_submenu: "Video"
audio_submenu: "Audio"
controls_submenu: "Controls"
keyboard_submenu: "Keyboard"
gamepad_submenu: "Gamepad"
system_submenu: "System"
move_up: "Up"
move_down: "Down"
move_left: "Left"
move_right: "Right"
zoom: "Zoom"
screen: "Fullscreen"
vsync: "VSync"
scaling_mode: "Scaling"
shader: "Shader"
shader_type: "Shader type"
preset: "Preset"
render_info: "Render info"
uptime: "Show time"
master_enable: "Audio"
master_volume: "Master volume"
music: "Music"
music_volume: "Music volume"
sounds: "Sounds"
sounds_volume: "Sound volume"
restart: "Restart"
exit_game: "Exit game"
values:
on: "On"
off: "Off"
submenu_arrow: ">"
scaling_disabled: "Off"
scaling_stretch: "Stretch"
scaling_letterbox: "Letterbox"
scaling_overscan: "Overscan"
scaling_integer: "Integer"
render_info_off: "Off"
render_info_top: "Top"
render_info_bottom: "Bottom"