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@@ -86,8 +86,8 @@ The five current objectives are:
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| `source/core/input/` | New input layer | Free to modify |
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| `source/utils/` | New utilities | Free to modify |
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| `source/game/options,defines,defaults` | New config system | Free to modify |
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| `data/*.gif, *.ogg` | Original assets | **Do not modify** — assets remain untouchable |
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| `data/fonts/, data/ui/, data/shaders/` | New assets | Free to modify |
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| `data/gfx/, data/music/` | Original assets | **Do not modify** — assets remain untouchable |
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| `data/fonts/, data/shaders/, data/locale/` | New assets | Free to modify |
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### Legacy "Jail" Engine (`source/core/jail/`) — modernization target
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@@ -265,11 +265,11 @@ Checksum: djb2-like amb seed `0x12345678`. Càrrega full-to-RAM (sense mmap).
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### Data Assets (`data/`)
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- `*.gif`, `*.ogg` — Original game assets (**do not modify**)
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- `gfx/` — Original game GIFs (**do not modify content**): `frames.gif`/`frames2.gif` (sprite sheet del joc), `logo.gif`/`logo_new.gif` (intros), `menu.gif`/`menu2.gif`, `intro.gif`/`intro2.gif`/`intro3.gif` (slides), `ffase.gif` (banner nivells), `final.gif`/`finals.gif` (crèdits), `gameover.gif`, `tomba1.gif`/`tomba2.gif` (escena secreta)
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- `music/` — 8 pistes OGG originals (`00000001.ogg`..`00000008.ogg`)
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- `fonts/8bithud.fnt + .gif` — Bitmap font for overlay (8×8, 124 glyphs, UTF-8 with accents)
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- `shaders/` — GLSL sources: `postfx.vert`, `postfx.frag`, `upscale.frag`, `downscale.frag`, `crtpi_frag.glsl`
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- `locale/ca.yaml` — UI strings in Valencian (menu titles/items/values, notifications). Edit freely; reload at restart
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- `ui/` — Reserved for future UI graphics
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### Known Issues & Technical Debt
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