refactor: JA_* a namespace Ja:: (estil aee_arcade)
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+2
-2
@@ -92,7 +92,7 @@ auto SDL_AppInit(void** /*appstate*/, int /*argc*/, char* /*argv*/[]) -> SDL_App
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JG_Init();
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Screen::init();
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JD8_Init();
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Audio::init(); // crida internament JA_Init i aplica Options::audio
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Audio::init(); // crida internament Ja::init i aplica Options::audio
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Overlay::init();
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Menu::init();
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@@ -146,7 +146,7 @@ void SDL_AppQuit(void* /*appstate*/, SDL_AppResult /*result*/) {
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Overlay::destroy();
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Resource::Cache::destroy();
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Resource::List::destroy();
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Audio::destroy(); // el destructor del singleton crida JA_Quit
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Audio::destroy(); // el destructor del singleton crida Ja::quit
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JD8_Quit();
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Screen::destroy();
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JG_Finalize();
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