primera implementacio de sdl3gpu
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@@ -17,6 +17,7 @@ namespace Options {
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SDL_Scancode toggle_supersampling{Defaults::KeysGUI::TOGGLE_SUPERSAMPLING};
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SDL_Scancode next_shader{Defaults::KeysGUI::NEXT_SHADER};
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SDL_Scancode next_shader_preset{Defaults::KeysGUI::NEXT_SHADER_PRESET};
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SDL_Scancode toggle_stretch_filter{Defaults::KeysGUI::TOGGLE_STRETCH_FILTER};
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};
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// Tecles de joc (moviment, accions)
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@@ -35,6 +36,7 @@ namespace Options {
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bool supersampling{Defaults::Video::SUPERSAMPLING};
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bool integer_scale{Defaults::Video::INTEGER_SCALE};
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bool aspect_ratio_4_3{Defaults::Video::ASPECT_RATIO_4_3};
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bool stretch_filter_linear{Defaults::Video::STRETCH_FILTER_LINEAR};
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int downscale_algo{Defaults::Video::DOWNSCALE_ALGO};
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bool linear_upscale{Defaults::Video::LINEAR_UPSCALE};
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};
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