afegits tots els valors d'escala que dona sdl3

This commit is contained in:
2026-04-16 19:15:35 +02:00
parent a3fc1119ae
commit 52431adb0e
14 changed files with 165 additions and 98 deletions

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@@ -17,12 +17,10 @@ namespace Defaults::Video {
constexpr bool GPU_ACCELERATION = true;
constexpr bool SHADER_ENABLED = false;
constexpr bool SUPERSAMPLING = false;
constexpr bool INTEGER_SCALE = true;
constexpr bool VSYNC = true;
constexpr bool ASPECT_RATIO_4_3 = false; // CRT original estira 200→240
constexpr bool STRETCH_FILTER_LINEAR = false; // Filtre per a l'estirament 4:3 (false=NEAREST)
constexpr int DOWNSCALE_ALGO = 1; // 0=bilinear, 1=Lanczos2, 2=Lanczos3
constexpr bool LINEAR_UPSCALE = false;
constexpr bool ASPECT_RATIO_4_3 = false; // CRT original estira 200→240
constexpr int DOWNSCALE_ALGO = 1; // 0=bilinear, 1=Lanczos2, 2=Lanczos3
// TextureFilter i ScalingMode viuen a Options (requereixen #include, evitem dependència circular).
} // namespace Defaults::Video
namespace Defaults::Audio {