varies coses i detallets

This commit is contained in:
2026-04-16 18:46:58 +02:00
parent fe41919e1e
commit 6394e9afab
17 changed files with 513 additions and 156 deletions

View File

@@ -189,8 +189,6 @@ namespace Options {
loadScancodeField(node, "down", keys_game.down);
loadScancodeField(node, "left", keys_game.left);
loadScancodeField(node, "right", keys_game.right);
loadScancodeField(node, "menu_toggle", keys_gui.menu_toggle);
loadScancodeField(node, "pause_toggle", keys_gui.pause_toggle);
}
}
@@ -333,15 +331,14 @@ namespace Options {
file << " show_title_credits: " << (game.show_title_credits ? "true" : "false") << "\n";
file << "\n";
// CONTROLS
file << "# CONTROLS (noms SDL: \"Up\", \"Down\", \"W\", \"Space\", \"F12\", etc.)\n";
// CONTROLS — només moviment del jugador. Les tecles d'UI viuen a
// data/input/keys.yaml (defaults) + ~/.config/jailgames/aee/keys.yaml (overrides).
file << "# CONTROLS (noms SDL: \"Up\", \"Down\", \"W\", \"Space\", etc.)\n";
file << "controls:\n";
file << " up: \"" << SDL_GetScancodeName(keys_game.up) << "\"\n";
file << " down: \"" << SDL_GetScancodeName(keys_game.down) << "\"\n";
file << " left: \"" << SDL_GetScancodeName(keys_game.left) << "\"\n";
file << " right: \"" << SDL_GetScancodeName(keys_game.right) << "\"\n";
file << " menu_toggle: \"" << SDL_GetScancodeName(keys_gui.menu_toggle) << "\"\n";
file << " pause_toggle: \"" << SDL_GetScancodeName(keys_gui.pause_toggle) << "\"\n";
file.close();