ja tenim el control de la finestra i de la imatge
treballant en les tecles de funcio
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@@ -13,12 +13,13 @@ set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
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# --- LISTA EXPLÍCITA DE FUENTES ---
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set(APP_SOURCES
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# Core - Motor "Jail"
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source/core/global_inputs.cpp
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source/core/jail_audio.cpp
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source/core/jdraw8.cpp
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source/core/jfile.cpp
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source/core/jgame.cpp
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source/core/jinput.cpp
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source/core/jshader.cpp
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source/core/screen.cpp
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# Game
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source/game/options.cpp
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@@ -58,10 +59,7 @@ target_compile_options(${PROJECT_NAME} PRIVATE $<$<CONFIG:RELEASE>:-Os -ffunctio
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# --- CONFIGURACIÓN POR PLATAFORMA ---
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if(WIN32)
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target_link_libraries(${PROJECT_NAME} PRIVATE mingw32 opengl32)
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elseif(UNIX AND NOT APPLE)
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find_package(OpenGL REQUIRED)
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target_link_libraries(${PROJECT_NAME} PRIVATE OpenGL::GL)
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target_link_libraries(${PROJECT_NAME} PRIVATE mingw32)
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endif()
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# Ejecutable en la raíz del proyecto
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