fix: tidy namespace Scenes::/Info:: PascalCase i locals UPPER_CASE

This commit is contained in:
2026-05-16 15:06:16 +02:00
parent ae89b252e2
commit ae359f4a1e
55 changed files with 303 additions and 303 deletions
+6 -6
View File
@@ -4,7 +4,7 @@
#include "core/resources/resource_cache.hpp"
#include "game/options.hpp"
namespace scenes {
namespace Scenes {
namespace {
constexpr int SCREEN_W = 320;
@@ -42,8 +42,8 @@ namespace scenes {
return;
}
const float pct = Resource::Cache::get()->getProgress();
const int filled = static_cast<int>(static_cast<float>(BAR_W) * pct);
const float PCT = Resource::Cache::get()->getProgress();
const int FILLED = static_cast<int>(static_cast<float>(BAR_W) * PCT);
// Vora de la barra (línia 1 píxel a dalt i a baix).
Jd8::fillRect(BAR_X - 1, BAR_Y - 1, BAR_W + 2, 1, BAR_COLOR);
@@ -52,9 +52,9 @@ namespace scenes {
Jd8::fillRect(BAR_X + BAR_W, BAR_Y, 1, BAR_H, BAR_COLOR);
// Ompliment proporcional al progrés.
if (filled > 0) {
Jd8::fillRect(BAR_X, BAR_Y, filled, BAR_H, BAR_COLOR);
if (FILLED > 0) {
Jd8::fillRect(BAR_X, BAR_Y, FILLED, BAR_H, BAR_COLOR);
}
}
} // namespace scenes
} // namespace Scenes