fix: tidy namespace Scenes::/Info:: PascalCase i locals UPPER_CASE
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@@ -2,7 +2,7 @@
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#include <algorithm>
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namespace scenes {
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namespace Scenes {
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void SpriteMover::moveTo(int x0, int y0, int x1, int y1, int duration_ms, EaseFn ease) {
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x0_ = x0;
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@@ -32,10 +32,10 @@ namespace scenes {
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return;
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}
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elapsed_ms_ = std::min(elapsed_ms_ + delta_ms, duration_ms_);
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const float t = static_cast<float>(elapsed_ms_) / static_cast<float>(duration_ms_);
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const float eased = ease_(t);
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cur_x_ = Easing::lerpInt(x0_, x1_, eased);
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cur_y_ = Easing::lerpInt(y0_, y1_, eased);
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const float T = static_cast<float>(elapsed_ms_) / static_cast<float>(duration_ms_);
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const float EASED = ease_(T);
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cur_x_ = Easing::lerpInt(x0_, x1_, EASED);
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cur_y_ = Easing::lerpInt(y0_, y1_, EASED);
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}
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auto SpriteMover::progress() const -> float {
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@@ -45,4 +45,4 @@ namespace scenes {
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return static_cast<float>(elapsed_ms_) / static_cast<float>(duration_ms_);
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}
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} // namespace scenes
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} // namespace Scenes
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