fix: tidy director/jdraw8/jinput/jfile (locals UPPER_CASE, file_*→Jf::)
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+7
-7
@@ -30,7 +30,7 @@ auto SDL_AppInit(void** /*appstate*/, int /*argc*/, char* /*argv*/[]) -> SDL_App
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srand(unsigned(time(nullptr)));
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// Crea la carpeta de configuració i carrega les opcions
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file_setconfigfolder("jailgames/aee");
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Jf::setConfigFolder("jailgames/aee");
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// Ruta absoluta a data/ basada en la ubicació de l'executable.
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// SDL_GetBasePath() detecta automàticament si estem dins d'un .app bundle
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@@ -39,7 +39,7 @@ auto SDL_AppInit(void** /*appstate*/, int /*argc*/, char* /*argv*/[]) -> SDL_App
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std::string resource_pack_path;
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if (base_path != nullptr) {
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const std::string data_path = std::string(base_path) + "data/";
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file_setresourcefolder(data_path.c_str());
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Jf::setResourceFolder(data_path.c_str());
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resource_pack_path = std::string(base_path) + "resources.pack";
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} else {
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resource_pack_path = "resources.pack";
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@@ -57,17 +57,17 @@ auto SDL_AppInit(void** /*appstate*/, int /*argc*/, char* /*argv*/[]) -> SDL_App
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return SDL_APP_FAILURE;
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}
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Options::setConfigFile(std::string(file_getconfigfolder()) + "config.yaml");
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Options::setConfigFile(std::string(Jf::getConfigFolder()) + "config.yaml");
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Options::loadFromFile();
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// KeyConfig: defaults des de data/input/keys.yaml + overrides de l'usuari
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KeyConfig::init("input/keys.yaml",
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std::string(file_getconfigfolder()) + "keys.yaml");
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std::string(Jf::getConfigFolder()) + "keys.yaml");
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#ifndef NDEBUG
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// debug.yaml: estat inicial de gameplay per a tests ràpids,
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// només en builds de debug.
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Options::setDebugFile(std::string(file_getconfigfolder()) + "debug.yaml");
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Options::setDebugFile(std::string(Jf::getConfigFolder()) + "debug.yaml");
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Options::loadDebugFromFile();
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#endif
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@@ -84,9 +84,9 @@ auto SDL_AppInit(void** /*appstate*/, int /*argc*/, char* /*argv*/[]) -> SDL_App
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Locale::load("locale/ca.yaml");
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// Carrega presets de shaders
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Options::setPostFXFile(std::string(file_getconfigfolder()) + "postfx.yaml");
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Options::setPostFXFile(std::string(Jf::getConfigFolder()) + "postfx.yaml");
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Options::loadPostFXFromFile();
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Options::setCrtPiFile(std::string(file_getconfigfolder()) + "crtpi.yaml");
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Options::setCrtPiFile(std::string(Jf::getConfigFolder()) + "crtpi.yaml");
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Options::loadCrtPiFromFile();
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Jg::init();
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