fix: tidy statics, instance, stretch43, fill/find_if ranges, NOLINT externs
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@@ -71,7 +71,7 @@ class Screen {
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void applyFallbackPresentation(); // Logical presentation + scale mode per al path SDL_Renderer
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void ensureFallbackInternalTexture(); // Recrea internal_texture_sdl_ si cal (fallback path)
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static std::unique_ptr<Screen> instance_;
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static std::unique_ptr<Screen> instance;
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SDL_Window* window_{nullptr};
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SDL_Renderer* renderer_{nullptr};
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