fix: tidy statics, instance, stretch43, fill/find_if ranges, NOLINT externs

This commit is contained in:
2026-05-16 15:17:38 +02:00
parent ae359f4a1e
commit b984e6041e
15 changed files with 77 additions and 74 deletions
+4 -4
View File
@@ -32,7 +32,7 @@
#include "game/scenes/secreta_scene.hpp"
#include "game/scenes/slides_scene.hpp"
std::unique_ptr<Director> Director::instance_;
std::unique_ptr<Director> Director::instance;
Director::~Director() = default;
@@ -76,7 +76,7 @@ auto Director::createNextScene() const -> std::unique_ptr<Scenes::Scene> {
}
void Director::init() {
instance_ = std::unique_ptr<Director>(new Director());
instance = std::unique_ptr<Director>(new Director());
Gamepad::init();
// Registre d'escenes. Cada entrada = un state_key (`num_piramide`)
@@ -113,11 +113,11 @@ void Director::init() {
void Director::destroy() {
Gamepad::destroy();
instance_.reset();
instance.reset();
}
auto Director::get() -> Director* {
return instance_.get();
return instance.get();
}
void Director::togglePause() {