- afegida carpeta release
- jitter en renderInfo
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@@ -7,10 +7,10 @@
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#include "core/input/global_inputs.hpp"
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#include "core/input/key_remap.hpp"
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#include "core/input/mouse.hpp"
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#include "core/locale/locale.hpp"
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#include "core/jail/jail_audio.hpp"
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#include "core/jail/jgame.hpp"
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#include "core/jail/jinput.hpp"
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#include "core/locale/locale.hpp"
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#include "core/rendering/menu.hpp"
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#include "core/rendering/overlay.hpp"
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#include "core/rendering/screen.hpp"
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@@ -58,8 +58,8 @@ void Director::run() {
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Uint32 presentation_buffer[320 * 200]{};
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bool has_frame = false;
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constexpr Uint32 FRAME_MS_VSYNC = 16; // ~60 FPS amb VSync
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constexpr Uint32 FRAME_MS_NO_VSYNC = 4; // ~250 FPS sense VSync (límit superior)
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constexpr Uint32 FRAME_MS_VSYNC = 16; // ~60 FPS amb VSync
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constexpr Uint32 FRAME_MS_NO_VSYNC = 4; // ~250 FPS sense VSync (límit superior)
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// Bucle principal del director (no-bloquejant)
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while (!game_thread_done_ && !quit_requested_) {
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