refactor: fase 5 — singletons a std::unique_ptr (elimina new/delete manual)

5 singletons afectats: Audio, Screen, Director, Resource::Cache, Resource::List.

- static T* instance → static std::unique_ptr<T> instance
- init(): new T() adoptat immediatament per unique_ptr (ownership RAII)
- destroy(): instance.reset() (sense delete manual)
- get(): retorna instance.get()
- Destructors moguts a public perquè std::default_delete hi pugui accedir
  (ctors privats + copy/move deleted → encapsulació efectiva mantinguda)

Ordre de destrucció preservat: SDL_AppQuit segueix cridant destroy() en
l'ordre invers a init() — la RAII automàtica no s'activa fins al final
del programa (LIFO de variables static).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-04-18 14:02:01 +02:00
parent 5e57034a38
commit c6e37af7d1
10 changed files with 37 additions and 42 deletions

View File

@@ -20,14 +20,11 @@ extern unsigned char* LoadPalette(unsigned char* data);
namespace Resource {
Cache* Cache::instance = nullptr;
std::unique_ptr<Cache> Cache::instance;
void Cache::init() { instance = new Cache(); }
void Cache::destroy() {
delete instance;
instance = nullptr;
}
auto Cache::get() -> Cache* { return instance; }
void Cache::init() { instance = std::unique_ptr<Cache>(new Cache()); }
void Cache::destroy() { instance.reset(); }
auto Cache::get() -> Cache* { return instance.get(); }
namespace {
auto basename(const std::string& path) -> std::string {