refactor: extreure helpers per reduir complexitat cognitiva (tidy net)
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@@ -1,9 +1,9 @@
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#include "game/sprite.hpp"
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Sprite::Sprite(Jd8::Surface gfx)
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: gfx(gfx) {}
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: gfx_(gfx) {}
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void Sprite::draw() {
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const Frame& f = entitat.frames[entitat.animacions[o].frames[cur_frame]];
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Jd8::blitCK(x, y, gfx, f.x, f.y, f.w, f.h, 255);
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Jd8::blitCK(x, y, gfx_, f.x, f.y, f.w, f.h, 255);
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}
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