refactor: JD8_* a namespace Jd8::

This commit is contained in:
2026-05-16 14:24:22 +02:00
parent 1ce0d9c56c
commit f37308a5f0
41 changed files with 394 additions and 396 deletions
+2 -2
View File
@@ -50,7 +50,7 @@ class ModuleGame : public scenes::Scene {
Done,
};
void Draw(); // render a `screen`; no crida JD8_Flip (ho fa el caller)
void Draw(); // render a `screen`; no crida Jd8::flip (ho fa el caller)
void Update(); // gated per JG_ShouldUpdate
void iniciarMomies();
@@ -59,7 +59,7 @@ class ModuleGame : public scenes::Scene {
Phase phase_{Phase::FadingIn};
scenes::PaletteFade fade_;
Uint8 final_{0};
JD8_Surface gfx{nullptr};
Jd8::Surface gfx{nullptr};
std::unique_ptr<Mapa> mapa;
std::unique_ptr<Prota> sam;