refactor: JD8_* a namespace Jd8::
This commit is contained in:
@@ -5,7 +5,7 @@
|
||||
#include "core/jail/jgame.hpp"
|
||||
#include "core/jail/jinput.hpp"
|
||||
|
||||
Prota::Prota(JD8_Surface gfx)
|
||||
Prota::Prota(Jd8::Surface gfx)
|
||||
: Sprite(gfx) {
|
||||
entitat.frames.reserve(82);
|
||||
|
||||
@@ -92,9 +92,9 @@ void Prota::draw() {
|
||||
|
||||
if (info::ctx.num_piramide == 4 && this->o != 4) {
|
||||
if ((JG_GetCycleCounter() % 40) < 20) {
|
||||
JD8_BlitCK(this->x, this->y, this->gfx, 220, 80, 15, 15, 255);
|
||||
Jd8::blitCK(this->x, this->y, this->gfx, 220, 80, 15, 15, 255);
|
||||
} else {
|
||||
JD8_BlitCK(this->x, this->y, this->gfx, 235, 80, 15, 15, 255);
|
||||
Jd8::blitCK(this->x, this->y, this->gfx, 235, 80, 15, 15, 255);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user