clang-format

mogudes coses de config.yaml a debug.yaml
This commit is contained in:
2026-04-16 16:46:18 +02:00
parent 0cd09f6d28
commit fe41919e1e
44 changed files with 2258 additions and 2162 deletions

View File

@@ -42,16 +42,17 @@ void ModuleGame::onEnter() {
// fade interpolarien cap a una paleta amb pantalla buida.
this->Draw();
const char* music = info::ctx.num_piramide == 3 ? "music/00000008.ogg"
: info::ctx.num_piramide == 2 ? "music/00000007.ogg"
: info::ctx.num_piramide == 6 ? "music/00000002.ogg"
: "music/00000006.ogg";
const char* music = info::ctx.num_piramide == 3 ? "music/00000008.ogg"
: info::ctx.num_piramide == 2 ? "music/00000007.ogg"
: info::ctx.num_piramide == 6 ? "music/00000002.ogg"
: "music/00000006.ogg";
const char* current_music = JA_GetMusicFilename();
if ((JA_GetMusicState() != JA_MUSIC_PLAYING) || !current_music ||
strcmp(music, current_music) != 0) {
auto buffer = ResourceHelper::loadFile(music);
JA_PlayMusic(JA_LoadMusic(buffer.data(),
static_cast<Uint32>(buffer.size()), music));
static_cast<Uint32>(buffer.size()),
music));
}
// Arranca el fade-in tick-based. El `PaletteFade` avança un pas (de