treballant en el overlay, el text i les notificacions
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@@ -1,10 +1,10 @@
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#include "game/modulegame.hpp"
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#include "core/jail_audio.hpp"
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#include "core/jdraw8.hpp"
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#include "core/jfile.hpp"
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#include "core/jgame.hpp"
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#include "core/jinput.hpp"
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#include "core/jail/jail_audio.hpp"
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#include "core/jail/jdraw8.hpp"
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#include "core/jail/jfile.hpp"
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#include "core/jail/jgame.hpp"
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#include "core/jail/jinput.hpp"
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ModuleGame::ModuleGame() {
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this->gfx = JD8_LoadSurface(info::pepe_activat ? "frames2.gif" : "frames.gif");
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