treballant en el overlay, el text i les notificacions

This commit is contained in:
2026-04-04 18:11:04 +02:00
parent abb23071b5
commit fe8e5d661e
38 changed files with 738 additions and 105 deletions

View File

@@ -1,12 +1,13 @@
#include <ctime>
#include <string>
#include "core/global_inputs.hpp"
#include "core/jail_audio.hpp"
#include "core/jdraw8.hpp"
#include "core/jfile.hpp"
#include "core/jgame.hpp"
#include "core/screen.hpp"
#include "core/input/global_inputs.hpp"
#include "core/jail/jail_audio.hpp"
#include "core/jail/jdraw8.hpp"
#include "core/jail/jfile.hpp"
#include "core/jail/jgame.hpp"
#include "core/rendering/overlay.hpp"
#include "core/rendering/screen.hpp"
#include "game/defines.hpp"
#include "game/info.hpp"
#include "game/modulegame.hpp"
@@ -25,6 +26,7 @@ int main(int argc, char* args[]) {
Screen::init();
JD8_Init();
JA_Init(48000, SDL_AUDIO_S16, 2);
Overlay::init();
info::num_habitacio = Options::game.habitacio_inicial;
info::num_piramide = Options::game.piramide_inicial;
@@ -62,6 +64,7 @@ int main(int argc, char* args[]) {
Options::saveToFile();
Overlay::destroy();
JA_Quit();
JD8_Quit();
Screen::destroy();