Files
aee/source/core/input/global_inputs.cpp
T

90 lines
3.8 KiB
C++

#include "core/input/global_inputs.hpp"
#include <cstdio>
#include <functional>
#include <string>
#include "core/input/key_config.hpp"
#include "core/jail/jinput.hpp"
#include "core/locale/locale.hpp"
#include "core/rendering/overlay.hpp"
#include "core/rendering/screen.hpp"
#include "game/options.hpp"
namespace GlobalInputs {
static bool dec_zoom_prev = false;
static bool inc_zoom_prev = false;
static bool fullscreen_prev = false;
static bool shader_prev = false;
static bool aspect_prev = false;
static bool next_shader_prev = false;
static bool next_preset_prev = false;
static bool texture_filter_prev = false;
static bool render_info_prev = false;
// Patró comú: lectura amb detecció de flanc + acumulació al flag "consumed".
// `on_press` només s'executa al flanc puja; `prev` es manté actualitzat.
static auto edgeTrigger(const char* key_id, bool& prev, const std::function<void()>& on_press) -> bool {
const bool PRESSED = Ji::keyPressed(KeyConfig::scancode(key_id));
if (PRESSED && !prev) {
on_press();
}
prev = PRESSED;
return PRESSED;
}
auto handle() -> bool {
bool consumed = false;
consumed |= edgeTrigger("dec_zoom", dec_zoom_prev, [] {
Screen::get()->decZoom();
char msg[32];
snprintf(msg, sizeof(msg), Locale::get("notifications.zoom_fmt"), Screen::get()->getZoom());
Overlay::showNotification(msg);
});
consumed |= edgeTrigger("inc_zoom", inc_zoom_prev, [] {
Screen::get()->incZoom();
char msg[32];
snprintf(msg, sizeof(msg), Locale::get("notifications.zoom_fmt"), Screen::get()->getZoom());
Overlay::showNotification(msg);
});
consumed |= edgeTrigger("fullscreen", fullscreen_prev, [] {
Screen::get()->toggleFullscreen();
Overlay::showNotification(Screen::get()->isFullscreen() ? Locale::get("notifications.fullscreen") : Locale::get("notifications.windowed"));
});
consumed |= edgeTrigger("toggle_shader", shader_prev, [] {
Screen::get()->toggleShaders();
Overlay::showNotification(Options::video.shader_enabled ? Locale::get("notifications.shader_on") : Locale::get("notifications.shader_off"));
});
consumed |= edgeTrigger("toggle_aspect_ratio", aspect_prev, [] {
Screen::get()->toggleAspectRatio();
Overlay::showNotification(Options::video.aspect_ratio_4_3 ? Locale::get("notifications.aspect_43") : Locale::get("notifications.aspect_square"));
});
consumed |= edgeTrigger("next_shader", next_shader_prev, [] {
if (Screen::get()->nextShaderType()) {
char msg[64];
snprintf(msg, sizeof(msg), "%s: %s", Screen::get()->getActiveShaderName(), Screen::get()->getCurrentPresetName());
Overlay::showNotification(msg);
}
});
consumed |= edgeTrigger("next_shader_preset", next_preset_prev, [] {
if (Screen::get()->nextPreset()) {
char msg[64];
snprintf(msg, sizeof(msg), Locale::get("notifications.preset_fmt"), Screen::get()->getCurrentPresetName());
Overlay::showNotification(msg);
}
});
consumed |= edgeTrigger("cycle_texture_filter", texture_filter_prev, [] {
Screen::get()->cycleTextureFilter(+1);
Overlay::showNotification(Options::video.texture_filter == Options::TextureFilter::LINEAR
? Locale::get("notifications.filter_linear")
: Locale::get("notifications.filter_nearest"));
});
consumed |= edgeTrigger("toggle_render_info", render_info_prev, [] {
Overlay::toggleRenderInfo();
});
return consumed;
}
} // namespace GlobalInputs