Files
aee/source/core/jgame.hpp
2026-04-04 13:03:20 +02:00

17 lines
234 B
C++

#pragma once
#include <SDL3/SDL.h>
void JG_Init();
void JG_Finalize();
void JG_QuitSignal();
bool JG_Quitting();
void JG_SetUpdateTicks(Uint32 milliseconds);
bool JG_ShouldUpdate();
Uint32 JG_GetCycleCounter();