neteja NOLINT obsolets (de 29 a 10)
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@@ -64,7 +64,7 @@ class GamepadConfigManager {
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// Escribir al archivo
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std::ofstream file(filename);
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if (!file.is_open()) {
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return false; // NOLINT(readability-simplify-boolean-expr)
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return false;
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}
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file << j.dump(4); // Formato con indentación de 4 espacios
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@@ -92,7 +92,7 @@ class GamepadConfigManager {
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configs.clear();
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if (!j.contains("gamepads") || !j["gamepads"].is_array()) {
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return false; // NOLINT(readability-simplify-boolean-expr)
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return false;
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}
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for (const auto& gamepad_json : j["gamepads"]) {
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@@ -20,11 +20,11 @@ class PauseManager {
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// --- Operadores friend ---
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friend auto operator|(Source a, Source b) -> Source {
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return static_cast<Source>(static_cast<uint8_t>(a) | static_cast<uint8_t>(b)); // NOLINT(readability-redundant-casting)
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return static_cast<Source>(static_cast<uint8_t>(a) | static_cast<uint8_t>(b));
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}
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friend auto operator&(Source a, Source b) -> Source {
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return static_cast<Source>(static_cast<uint8_t>(a) & static_cast<uint8_t>(b)); // NOLINT(readability-redundant-casting)
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return static_cast<Source>(static_cast<uint8_t>(a) & static_cast<uint8_t>(b));
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}
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friend auto operator~(Source a) -> uint8_t {
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@@ -218,7 +218,7 @@ void Screen::handleCanvasResized() {
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// Registra los callbacks nativos de Emscripten que restauran el canvas cuando
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// SDL3 no emite los events equivalentes. Fuera de Emscripten es un no-op.
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void Screen::registerEmscriptenEventCallbacks() { // NOLINT(readability-convert-member-functions-to-static)
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void Screen::registerEmscriptenEventCallbacks() {
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#ifdef __EMSCRIPTEN__
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emscripten_set_fullscreenchange_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, nullptr, EM_TRUE, onEmFullscreenChange);
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emscripten_set_orientationchange_callback(nullptr, EM_TRUE, onEmOrientationChange);
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@@ -429,7 +429,7 @@ namespace Rendering {
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return shader;
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}
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auto SDL3GPUShader::createShaderSPIRV(SDL_GPUDevice* device, // NOLINT(readability-convert-member-functions-to-static)
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auto SDL3GPUShader::createShaderSPIRV(SDL_GPUDevice* device,
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const uint8_t* spv_code,
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size_t spv_size,
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const char* entrypoint,
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@@ -155,7 +155,7 @@ auto ResourcePack::addFile(const std::string& filename, const std::string& filep
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auto ResourcePack::addDirectory(const std::string& directory) -> bool {
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if (!std::filesystem::exists(directory)) {
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std::cerr << "Error: Directory does not exist: " << directory << '\n';
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return false; // NOLINT(readability-simplify-boolean-expr)
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return false;
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}
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return std::ranges::all_of(std::filesystem::recursive_directory_iterator(directory),
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