neteja NOLINT obsolets (de 29 a 10)
This commit is contained in:
@@ -890,7 +890,7 @@ void Player::shiftColliders() {
|
||||
}
|
||||
|
||||
// Pone las texturas del jugador
|
||||
void Player::setPlayerTextures(const std::vector<std::shared_ptr<Texture>>& texture) { // NOLINT(readability-named-parameter)
|
||||
void Player::setPlayerTextures(const std::vector<std::shared_ptr<Texture>>& texture) {
|
||||
player_sprite_->setTexture(texture[0]);
|
||||
power_sprite_->setTexture(texture[1]);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user