treball en curs: correccions de tidy

This commit is contained in:
2026-05-16 15:49:21 +02:00
parent 18cd287808
commit 3421f34a84
18 changed files with 658 additions and 651 deletions
+6 -6
View File
@@ -8,29 +8,29 @@ namespace GlobalInputs {
auto handle() -> bool {
if (Screen::get() == nullptr || Input::get() == nullptr) { return false; }
if (Input::get()->checkInput(input_window_fullscreen, REPEAT_FALSE)) {
if (Input::get()->checkInput(WINDOW_FULLSCREEN, REPEAT_FALSE)) {
Screen::get()->toggleVideoMode();
return true;
}
if (Input::get()->checkInput(input_window_dec_size, REPEAT_FALSE)) {
if (Input::get()->checkInput(WINDOW_DEC_ZOOM, REPEAT_FALSE)) {
Screen::get()->decWindowZoom();
return true;
}
if (Input::get()->checkInput(input_window_inc_size, REPEAT_FALSE)) {
if (Input::get()->checkInput(WINDOW_INC_ZOOM, REPEAT_FALSE)) {
Screen::get()->incWindowZoom();
return true;
}
if (Input::get()->checkInput(input_toggle_shader, REPEAT_FALSE)) {
if (Input::get()->checkInput(TOGGLE_SHADER, REPEAT_FALSE)) {
Screen::get()->toggleShaderEnabled();
return true;
}
// F5/F6 només actuen quan el post-procesado està actiu.
if (Screen::get()->isShaderEnabled()) {
if (Input::get()->checkInput(input_toggle_shader_type, REPEAT_FALSE)) {
if (Input::get()->checkInput(TOGGLE_SHADER_TYPE, REPEAT_FALSE)) {
Screen::get()->toggleActiveShader();
return true;
}
if (Input::get()->checkInput(input_next_preset, REPEAT_FALSE)) {
if (Input::get()->checkInput(NEXT_SHADER_PRESET, REPEAT_FALSE)) {
Screen::get()->nextPreset();
return true;
}