hotkeys F1–F6: notificacions localitzades, centralitzades a global_inputs
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@@ -570,10 +570,6 @@ void Screen::setShaderEnabled(bool enabled) {
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// Si enabled=false, blit() forçarà POSTFX+zero per frame — no cal tocar
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// res ara.
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#endif
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const Color CYAN = {0x00, 0xFF, 0xFF};
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const Color BLACK = {0x00, 0x00, 0x00};
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const Uint32 DUR_MS = 1500;
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notify(enabled ? "Shader: ON" : "Shader: OFF", CYAN, BLACK, DUR_MS);
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}
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void Screen::toggleShaderEnabled() {
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@@ -590,10 +586,6 @@ void Screen::setActiveShader(Rendering::ShaderType type) {
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if (Options::video.shader.enabled) {
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applyShaderParams();
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}
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const Color MAGENTA = {0xFF, 0x00, 0xFF};
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const Color BLACK = {0x00, 0x00, 0x00};
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const Uint32 DUR_MS = 1500;
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notify(type == Rendering::ShaderType::CRTPI ? "Shader: CRTPI" : "Shader: POSTFX", MAGENTA, BLACK, DUR_MS);
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}
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auto Screen::getActiveShader() -> Rendering::ShaderType {
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@@ -706,11 +698,6 @@ auto Screen::nextPreset() -> bool {
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Options::crtpi_presets[Options::current_crtpi_preset].name;
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applyCurrentCrtPiPreset();
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}
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const Color GREEN = {0x00, 0xFF, 0x80};
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const Color BLACK = {0x00, 0x00, 0x00};
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const Uint32 DUR_MS = 1500;
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notify(std::string("Preset: ") + getCurrentPresetName(), GREEN, BLACK, DUR_MS);
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return true;
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#else
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return false;
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@@ -737,11 +724,6 @@ auto Screen::prevPreset() -> bool {
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Options::crtpi_presets[Options::current_crtpi_preset].name;
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applyCurrentCrtPiPreset();
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}
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const Color GREEN = {0x00, 0xFF, 0x80};
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const Color BLACK = {0x00, 0x00, 0x00};
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const Uint32 DUR_MS = 1500;
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notify(std::string("Preset: ") + getCurrentPresetName(), GREEN, BLACK, DUR_MS);
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return true;
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#else
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return false;
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