TXT_* → static constexpr Text::FLAG_*

This commit is contained in:
2026-05-16 20:56:44 +02:00
parent 6c6643b890
commit 76d0c72b85
6 changed files with 29 additions and 29 deletions
+8 -8
View File
@@ -12,7 +12,7 @@
#include "core/locale/lang.h" // for Lang
#include "core/rendering/screen.h" // for Screen
#include "core/rendering/sprite.h" // for Sprite
#include "core/rendering/text.h" // for Text, TXT_CENTER, TXT_COLOR, TXT_SHADOW
#include "core/rendering/text.h" // for Text
#include "core/rendering/texture.h" // for Texture
#include "core/resources/resource.h"
#include "game/defaults.hpp" // for GAMECANVAS_CENTER_X, GAME...
@@ -117,12 +117,12 @@ void Instructions::render() {
SDL_RenderClear(renderer_);
// Escribe el texto
text_->writeDX(TXT_CENTER | TXT_COLOR | TXT_SHADOW, GAMECANVAS_CENTER_X, 8, Lang::get()->getText(11), 1, ORANGE_COLOR, 1, SHADOW_COLOR);
text_->writeDX(TXT_CENTER | TXT_COLOR | TXT_SHADOW, GAMECANVAS_CENTER_X, 24, Lang::get()->getText(12), 1, NO_COLOR, 1, SHADOW_COLOR);
text_->writeDX(TXT_CENTER | TXT_COLOR | TXT_SHADOW, GAMECANVAS_CENTER_X, 34, Lang::get()->getText(13), 1, NO_COLOR, 1, SHADOW_COLOR);
text_->writeDX(TXT_CENTER | TXT_COLOR | TXT_SHADOW, GAMECANVAS_CENTER_X, 48, Lang::get()->getText(14), 1, NO_COLOR, 1, SHADOW_COLOR);
text_->writeDX(TXT_CENTER | TXT_COLOR | TXT_SHADOW, GAMECANVAS_CENTER_X, 58, Lang::get()->getText(15), 1, NO_COLOR, 1, SHADOW_COLOR);
text_->writeDX(TXT_CENTER | TXT_COLOR | TXT_SHADOW, GAMECANVAS_CENTER_X, 75, Lang::get()->getText(16), 1, ORANGE_COLOR, 1, SHADOW_COLOR);
text_->writeDX(Text::FLAG_CENTER | Text::FLAG_COLOR | Text::FLAG_SHADOW, GAMECANVAS_CENTER_X, 8, Lang::get()->getText(11), 1, ORANGE_COLOR, 1, SHADOW_COLOR);
text_->writeDX(Text::FLAG_CENTER | Text::FLAG_COLOR | Text::FLAG_SHADOW, GAMECANVAS_CENTER_X, 24, Lang::get()->getText(12), 1, NO_COLOR, 1, SHADOW_COLOR);
text_->writeDX(Text::FLAG_CENTER | Text::FLAG_COLOR | Text::FLAG_SHADOW, GAMECANVAS_CENTER_X, 34, Lang::get()->getText(13), 1, NO_COLOR, 1, SHADOW_COLOR);
text_->writeDX(Text::FLAG_CENTER | Text::FLAG_COLOR | Text::FLAG_SHADOW, GAMECANVAS_CENTER_X, 48, Lang::get()->getText(14), 1, NO_COLOR, 1, SHADOW_COLOR);
text_->writeDX(Text::FLAG_CENTER | Text::FLAG_COLOR | Text::FLAG_SHADOW, GAMECANVAS_CENTER_X, 58, Lang::get()->getText(15), 1, NO_COLOR, 1, SHADOW_COLOR);
text_->writeDX(Text::FLAG_CENTER | Text::FLAG_COLOR | Text::FLAG_SHADOW, GAMECANVAS_CENTER_X, 75, Lang::get()->getText(16), 1, ORANGE_COLOR, 1, SHADOW_COLOR);
text_->writeShadowed(84, 92, Lang::get()->getText(17), SHADOW_COLOR);
text_->writeShadowed(84, 108, Lang::get()->getText(18), SHADOW_COLOR);
@@ -131,7 +131,7 @@ void Instructions::render() {
text_->writeShadowed(84, 156, Lang::get()->getText(21), SHADOW_COLOR);
if ((mode_ == Mode::MANUAL) && (counter_ % 50 > 14)) {
text_->writeDX(TXT_CENTER | TXT_COLOR | TXT_SHADOW, GAMECANVAS_CENTER_X, GAMECANVAS_HEIGHT - 12, Lang::get()->getText(22), 1, ORANGE_COLOR, 1, SHADOW_COLOR);
text_->writeDX(Text::FLAG_CENTER | Text::FLAG_COLOR | Text::FLAG_SHADOW, GAMECANVAS_CENTER_X, GAMECANVAS_HEIGHT - 12, Lang::get()->getText(22), 1, ORANGE_COLOR, 1, SHADOW_COLOR);
}
// Disquito