Añadido jscore.h
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123
source/common/jscore.cpp
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123
source/common/jscore.cpp
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#include "jscore.h"
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#include <stdio.h>
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#include <sys/types.h>
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#include <winsock2.h>
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//#include <sys/socket.h>
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//#include <netdb.h>
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//#include <netinet/in.h>
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#include <unistd.h>
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#include <string>
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#include <vector>
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namespace jscore {
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struct user {
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std::string name;
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int points;
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};
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std::vector<user> score;
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#define bzero(b,len) (memset((b), '\0', (len)), (void) 0)
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using namespace std;
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int sock;
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struct sockaddr_in client;
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int PORT = 9911;
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const char *HOST = "jaildoctor.duckdns.org";
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WSADATA WsaData;
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std::string sendRequest(const std::string request) {
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int ret = WSAStartup(0x101,&WsaData);
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if (ret != 0) return 0;
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struct hostent * host = gethostbyname(HOST);
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if ( (host == NULL) || (host->h_addr == NULL) ) {
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printf("Error retrieving DNS information.\n");
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return "";
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}
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bzero(&client, sizeof(client));
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client.sin_family = AF_INET;
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client.sin_port = htons( PORT );
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memcpy(&client.sin_addr, host->h_addr, host->h_length);
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sock = socket(AF_INET, SOCK_STREAM, 0);
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if (sock < 0) {
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printf("Error creating socket.\n");
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return "";
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}
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if ( connect(sock, (struct sockaddr *)&client, sizeof(client)) < 0 ) {
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close(sock);
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printf("Could not connect\n");
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return "";
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}
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std::string r = request + " HTTP/1.1\r\nHost: "+HOST+"\r\nConnection: close\r\n\r\n\r\n";
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if (send(sock, r.c_str(), r.length(), 0) != (int)r.length()) {
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printf("Error sending request.\n");
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return "";
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}
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char cur;
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char start[5]="\r\n\r\n";
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int pos = 0;
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while ( recv(sock, &cur, 1,0) > 0 ) {
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if (cur==start[pos]) { pos++; if (pos == 4) break; } else { pos = 0; }
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}
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char buffer[1024]; buffer[0]=0; pos=0;
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while ( recv(sock, &cur, 1,0) > 0 ) {
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buffer[pos] = cur;
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pos++;
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}
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WSACleanup();
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buffer[pos]=0;
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return buffer;
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}
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const bool initOnlineScore(std::string game) {
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std::string strbuff = sendRequest("GET /score-list.php?game=" + game);
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user u;
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char buffer[1024];
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strcpy(buffer, strbuff.c_str());
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char *str = buffer;
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char *p = str;
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score.clear();
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while (*p!=0) {
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while (*p!=',') {p++;}
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*p=0; u.name = str; p++; str=p;
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while (*p!='\n') {p++;}
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*p=0; u.points = atoi(str); p++; str=p;
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score.push_back(u);
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}
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}
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const int getNumUsers() {
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return score.size();
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}
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std::string getUserName(const int index) {
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return score[index].name;
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}
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const int getPoints(const int index) {
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return score[index].points;
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}
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const bool updateUserPoints(std::string game, std::string user, const int points) {
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char dst[255];
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std::string strbuff = sendRequest("GET /score-update.php?game=" + game + "&user=" + user + "&points=" + itoa(points, dst, 10));
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initOnlineScore(game);
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}
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std::string getUserData(std::string game, std::string user) {
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return sendRequest("GET /getuserdata.php?game=" + game + "&user=" + user);
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}
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void setUserData(std::string game, std::string user, std::string data) {
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sendRequest("GET /setuserdata.php?game=" + game + "&user=" + user + "&data=" + data);
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}
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};
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14
source/common/jscore.h
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14
source/common/jscore.h
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@@ -0,0 +1,14 @@
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#pragma once
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#include <string>
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namespace jscore {
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const bool initOnlineScore(std::string game);
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const int getNumUsers();
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std::string getUserName(const int index);
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const int getPoints(const int index);
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const bool updateUserPoints(std::string game, std::string user, const int points);
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std::string getUserData(std::string game, std::string user);
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void setUserData(std::string game, std::string user, std::string data);
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};
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@@ -75,7 +75,7 @@ void Notify::update()
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{
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const float step = (notifications.at(i).counter / (float)height);
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const int alpha = 255 * step;
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const int alpha = 255 * (1 - step);
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notifications.at(i).rect.y--;
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notifications.at(i).texture->setAlpha(alpha);
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