actualitzat al sistema de build i release modern

This commit is contained in:
2026-04-03 10:39:24 +02:00
parent 8f1aeadeee
commit 8673736120
157 changed files with 57055 additions and 27332 deletions

View File

@@ -3,7 +3,7 @@
cmake_minimum_required(VERSION 3.10)
project(coffee_crisis VERSION 1.00)
# Configuración de compilador para MinGW en Windows, si es necesario
# Configuración de compilador para MinGW en Windows
if(WIN32 AND NOT CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
set(CMAKE_CXX_COMPILER "g++")
set(CMAKE_C_COMPILER "gcc")
@@ -12,6 +12,7 @@ endif()
# Establecer estándar de C++
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED True)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
# Configuración global de flags de compilación
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall")
@@ -25,7 +26,7 @@ file(GLOB SOURCES "${DIR_SOURCES}/*.cpp")
# Verificar si se encontraron archivos fuente
if(NOT SOURCES)
message(FATAL_ERROR "No se encontraron archivos fuente en ${DIR_SOURCES}. Verifica que el directorio existe y contiene archivos .cpp.")
message(FATAL_ERROR "No se encontraron archivos fuente en ${DIR_SOURCES}.")
endif()
# Configuración de SDL3
@@ -39,7 +40,10 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_SOURCE_DIR})
add_executable(${PROJECT_NAME} ${SOURCES})
# Añadir definiciones de compilación dependiendo del tipo de build
target_compile_definitions(${PROJECT_NAME} PRIVATE $<$<CONFIG:DEBUG>:DEBUG VERBOSE>)
target_compile_definitions(${PROJECT_NAME} PRIVATE
$<$<CONFIG:DEBUG>:DEBUG PAUSE>
$<$<CONFIG:RELEASE>:RELEASE_BUILD>
)
# Enlazar bibliotecas
target_link_libraries(${PROJECT_NAME} PRIVATE SDL3::SDL3)
@@ -47,11 +51,22 @@ target_link_libraries(${PROJECT_NAME} PRIVATE SDL3::SDL3)
# Configuración específica para cada plataforma
if(WIN32)
target_compile_definitions(${PROJECT_NAME} PRIVATE WINDOWS_BUILD)
target_link_libraries(${PROJECT_NAME} PRIVATE mingw32 gdi32 winmm imm32 ole32 version)
target_link_libraries(${PROJECT_NAME} PRIVATE ws2_32 mingw32 gdi32 winmm imm32 ole32 version)
elseif(APPLE)
target_compile_definitions(${PROJECT_NAME} PRIVATE MACOS_BUILD)
# Configurar compilación para Apple Silicon
set(CMAKE_OSX_ARCHITECTURES "arm64")
target_compile_options(${PROJECT_NAME} PRIVATE -Wno-deprecated)
if(NOT CMAKE_OSX_ARCHITECTURES)
set(CMAKE_OSX_ARCHITECTURES "arm64")
endif()
if(MACOS_BUNDLE)
target_compile_definitions(${PROJECT_NAME} PRIVATE MACOS_BUNDLE)
target_link_options(${PROJECT_NAME} PRIVATE
-framework SDL3
-F ${CMAKE_SOURCE_DIR}/release/macos/frameworks/SDL3.xcframework/macos-arm64_x86_64
-rpath @executable_path/../Frameworks/
)
endif()
elseif(UNIX AND NOT APPLE)
target_compile_definitions(${PROJECT_NAME} PRIVATE LINUX_BUILD)
endif()
target_link_options(${PROJECT_NAME} PRIVATE -Wl,--gc-sections)
endif()