la classe Texture ja suporta carregar gifs i paletes

This commit is contained in:
2024-07-25 08:31:43 +02:00
parent 0d72427ab4
commit 073dd2a904
5 changed files with 181 additions and 205 deletions

View File

@@ -453,19 +453,19 @@ void Game::loadMedia()
itemTextures.push_back(item6);
// Texturas - Player1
Texture *player1 = new Texture(renderer, asset->get("player1.png"));
Texture *player1 = new Texture(renderer, asset->get("player1.gif"));
player1Textures.push_back(player1);
Texture *player1Power = new Texture(renderer, asset->get("player1_power.png"));
Texture *player1Power = new Texture(renderer, asset->get("player1_power.gif"));
player1Textures.push_back(player1Power);
playerTextures.push_back(player1Textures);
// Texturas - Player2
Texture *player2 = new Texture(renderer, asset->get("player2.png"));
Texture *player2 = new Texture(renderer, asset->get("player2.gif"));
player2Textures.push_back(player2);
Texture *player2Power = new Texture(renderer, asset->get("player2_power.png"));
Texture *player2Power = new Texture(renderer, asset->get("player2_power.gif"));
player2Textures.push_back(player2Power);
playerTextures.push_back(player2Textures);