ServiceMenu: trastejant cosetes

This commit is contained in:
2025-06-17 10:58:28 +02:00
parent 7e727cea7b
commit 09f938d15e
5 changed files with 359 additions and 191 deletions

View File

@@ -4,7 +4,7 @@
#include <vector>
#include <functional>
#include <memory>
#include <algorithm> // para std::clamp
#include <algorithm> // para std::clamp
#include "service_menu.h" // Necesitamos las enums como SettingsGroup
#include "options.h" // Para acceder a las variables de configuración
#include "lang.h" // Para las traducciones
@@ -13,16 +13,21 @@
// --- Interfaz Base para todas las Opciones del Menú ---
class MenuOption {
class MenuOption
{
public:
enum class Behavior { ADJUST, SELECT };
enum class Behavior
{
ADJUST,
SELECT
};
MenuOption(std::string caption, ServiceMenu::SettingsGroup group, bool hidden = false)
: caption_(std::move(caption)), group_(group), hidden_(hidden) {}
virtual ~MenuOption() = default;
const std::string& getCaption() const { return caption_; }
const std::string &getCaption() const { return caption_; }
ServiceMenu::SettingsGroup getGroup() const { return group_; }
bool isHidden() const { return hidden_; }
void setHidden(bool hidden) { hidden_ = hidden; }
@@ -33,10 +38,8 @@ public:
virtual ServiceMenu::SettingsGroup getTargetGroup() const { return ServiceMenu::SettingsGroup::MAIN; }
virtual void executeAction() {}
// --- AÑADIDO ---
// Método virtual para que cada opción calcule el ancho de su valor más largo.
virtual int getMaxValueWidth(Text* text_renderer) const { return 0; }
// --- FIN AÑADIDO ---
virtual int getMaxValueWidth(Text *text_renderer) const { return 0; }
protected:
std::string caption_;
@@ -44,63 +47,73 @@ protected:
bool hidden_;
};
// --- Clases Derivadas ---
class BoolOption : public MenuOption {
class BoolOption : public MenuOption
{
public:
BoolOption(const std::string& cap, ServiceMenu::SettingsGroup grp, bool* var)
BoolOption(const std::string &cap, ServiceMenu::SettingsGroup grp, bool *var)
: MenuOption(cap, grp), linked_variable_(var) {}
Behavior getBehavior() const override { return Behavior::ADJUST; }
std::string getValueAsString() const override {
std::string getValueAsString() const override
{
return *linked_variable_ ? Lang::getText("[SERVICE_MENU] ON") : Lang::getText("[SERVICE_MENU] OFF");
}
void adjustValue(bool /*adjust_up*/) override {
void adjustValue(bool /*adjust_up*/) override
{
*linked_variable_ = !*linked_variable_;
}
// --- AÑADIDO ---
int getMaxValueWidth(Text* text_renderer) const override {
int getMaxValueWidth(Text *text_renderer) const override
{
return std::max(
text_renderer->lenght(Lang::getText("[SERVICE_MENU] ON"), -2),
text_renderer->lenght(Lang::getText("[SERVICE_MENU] OFF"), -2)
);
text_renderer->lenght(Lang::getText("[SERVICE_MENU] OFF"), -2));
}
// --- FIN AÑADIDO ---
private:
bool* linked_variable_;
bool *linked_variable_;
};
class IntOption : public MenuOption {
class IntOption : public MenuOption
{
public:
IntOption(const std::string& cap, ServiceMenu::SettingsGroup grp, int* var, int min, int max, int step)
IntOption(const std::string &cap, ServiceMenu::SettingsGroup grp, int *var, int min, int max, int step)
: MenuOption(cap, grp), linked_variable_(var), min_value_(min), max_value_(max), step_value_(step) {}
Behavior getBehavior() const override { return Behavior::ADJUST; }
std::string getValueAsString() const override { return std::to_string(*linked_variable_); }
void adjustValue(bool adjust_up) override {
void adjustValue(bool adjust_up) override
{
int newValue = *linked_variable_ + (adjust_up ? step_value_ : -step_value_);
*linked_variable_ = std::clamp(newValue, min_value_, max_value_);
}
// --- AÑADIDO ---
int getMaxValueWidth(Text* text_renderer) const override {
return std::max(
text_renderer->lenght(std::to_string(min_value_), -2),
text_renderer->lenght(std::to_string(max_value_), -2)
);
int getMaxValueWidth(Text *text_renderer) const override
{
int max_width = 0;
// Iterar por todos los valores posibles en el rango
for (int value = min_value_; value <= max_value_; value += step_value_)
{
int width = text_renderer->lenght(std::to_string(value), -2);
max_width = std::max(max_width, width);
}
return max_width;
}
// --- FIN AÑADIDO ---
private:
int* linked_variable_;
int *linked_variable_;
int min_value_, max_value_, step_value_;
};
class ListOption : public MenuOption {
class ListOption : public MenuOption
{
public:
ListOption(const std::string& cap, ServiceMenu::SettingsGroup grp,
ListOption(const std::string &cap, ServiceMenu::SettingsGroup grp,
std::vector<std::string> values,
std::function<std::string()> current_value_getter,
std::function<void(const std::string&)> new_value_setter)
std::function<void(const std::string &)> new_value_setter)
: MenuOption(cap, grp),
value_list_(std::move(values)),
getter_(std::move(current_value_getter)),
@@ -109,11 +122,14 @@ public:
{
sync();
}
void sync() {
void sync()
{
std::string current_value = getter_();
for (size_t i = 0; i < value_list_.size(); ++i) {
if (value_list_[i] == current_value) {
for (size_t i = 0; i < value_list_.size(); ++i)
{
if (value_list_[i] == current_value)
{
list_index_ = i;
return;
}
@@ -121,52 +137,61 @@ public:
}
Behavior getBehavior() const override { return Behavior::ADJUST; }
std::string getValueAsString() const override {
std::string getValueAsString() const override
{
return value_list_.empty() ? "" : value_list_[list_index_];
}
void adjustValue(bool adjust_up) override {
if (value_list_.empty()) return;
void adjustValue(bool adjust_up) override
{
if (value_list_.empty())
return;
size_t size = value_list_.size();
list_index_ = (adjust_up) ? (list_index_ + 1) % size
: (list_index_ + size - 1) % size;
setter_(value_list_[list_index_]);
}
// --- AÑADIDO ---
int getMaxValueWidth(Text* text_renderer) const override {
int getMaxValueWidth(Text *text_renderer) const override
{
int max_w = 0;
for (const auto& val : value_list_) {
for (const auto &val : value_list_)
{
max_w = std::max(max_w, text_renderer->lenght(val, -2));
}
return max_w;
}
// --- FIN AÑADIDO ---
private:
std::vector<std::string> value_list_;
std::function<std::string()> getter_;
std::function<void(const std::string&)> setter_;
std::function<void(const std::string &)> setter_;
size_t list_index_;
};
class FolderOption : public MenuOption {
class FolderOption : public MenuOption
{
public:
FolderOption(const std::string& cap, ServiceMenu::SettingsGroup grp, ServiceMenu::SettingsGroup target)
FolderOption(const std::string &cap, ServiceMenu::SettingsGroup grp, ServiceMenu::SettingsGroup target)
: MenuOption(cap, grp), target_group_(target) {}
Behavior getBehavior() const override { return Behavior::SELECT; }
ServiceMenu::SettingsGroup getTargetGroup() const override { return target_group_; }
private:
ServiceMenu::SettingsGroup target_group_;
};
class ActionOption : public MenuOption {
class ActionOption : public MenuOption
{
public:
ActionOption(const std::string& cap, ServiceMenu::SettingsGroup grp, std::function<void()> action, bool hidden = false)
ActionOption(const std::string &cap, ServiceMenu::SettingsGroup grp, std::function<void()> action, bool hidden = false)
: MenuOption(cap, grp, hidden), action_(std::move(action)) {}
Behavior getBehavior() const override { return Behavior::SELECT; }
void executeAction() override {
if (action_) action_();
void executeAction() override
{
if (action_)
action_();
}
private:
std::function<void()> action_;
};

View File

@@ -1,37 +1,40 @@
#include "UIMessage.h"
#include <cmath> // Para pow
#include <cmath> // Para pow
#include "screen.h" // Para param y TEXT_CENTER
// Constructor
UIMessage::UIMessage(std::shared_ptr<Text> text_renderer, const std::string& message_text, const Color& color)
: text_renderer_(text_renderer), text_(message_text), color_(color)
{
}
// Constructor: inicializa el renderizador, el texto y el color del mensaje
UIMessage::UIMessage(std::shared_ptr<Text> text_renderer, const std::string &message_text, const Color &color)
: text_renderer_(text_renderer), text_(message_text), color_(color) {}
// Muestra el mensaje en la posición base_x, base_y con animación de entrada desde arriba
void UIMessage::show(float base_x, float base_y)
{
if (visible_ && target_y_ == 0.0f) return; // Ya está visible y quieto
if (visible_ && target_y_ == 0.0f)
return; // Ya está visible y quieto
base_x_ = base_x;
base_y_ = base_y;
start_y_ = -8.0f; // Empieza 8 píxeles arriba
target_y_ = 0.0f; // La posición final es el base_y
start_y_ = DESP_; // Empieza 8 píxeles arriba de la posición base
target_y_ = 0.0f; // La posición final es la base
y_offset_ = start_y_;
anim_step_ = 0;
animating_ = true;
visible_ = true;
}
// Oculta el mensaje con animación de salida hacia arriba
void UIMessage::hide()
{
if (!visible_) return;
if (!visible_)
return;
start_y_ = y_offset_;
target_y_ = -8.0f; // Sube 8 píxeles para desaparecer
start_y_ = y_offset_; // Comienza desde la posición actual
target_y_ = DESP_; // Termina 8 píxeles arriba de la base
anim_step_ = 0;
animating_ = true;
}
// Actualiza el estado de la animación (debe llamarse cada frame)
void UIMessage::update()
{
if (animating_)
@@ -40,27 +43,35 @@ void UIMessage::update()
}
}
// Interpola la posición vertical del mensaje usando ease out cubic
void UIMessage::updateAnimation()
{
anim_step_++;
float t = static_cast<float>(anim_step_) / ANIMATION_STEPS;
// Ease Out Cubic para una animación más suave
t = 1 - pow(1 - t, 3);
if (target_y_ > start_y_)
{
// Animación de entrada (ease out cubic)
t = 1 - pow(1 - t, 3);
}
else
{
// Animación de salida (ease in cubic)
t = pow(t, 3);
}
y_offset_ = start_y_ + (target_y_ - start_y_) * t;
if (anim_step_ >= ANIMATION_STEPS)
{
y_offset_ = target_y_;
animating_ = false;
// Si el objetivo era ocultarlo (target_y negativo), lo marcamos como no visible
if (target_y_ < 0.0f) {
if (target_y_ < 0.0f)
visible_ = false;
}
}
}
// Dibuja el mensaje en pantalla si está visible
void UIMessage::render()
{
if (visible_)
@@ -75,7 +86,14 @@ void UIMessage::render()
}
}
// Devuelve true si el mensaje está visible actualmente
bool UIMessage::isVisible() const
{
return visible_;
}
// Permite actualizar la posición base Y del mensaje (por ejemplo, si el menú se mueve)
void UIMessage::setBaseY(float new_base_y)
{
base_y_ = new_base_y;
}

View File

@@ -5,36 +5,51 @@
#include "text.h"
#include "utils.h" // Para Color
// Clase para mostrar mensajes animados en la interfaz de usuario
class UIMessage
{
public:
UIMessage(std::shared_ptr<Text> text_renderer, const std::string& message_text, const Color& color);
// Constructor: recibe el renderizador de texto, el mensaje y el color
UIMessage(std::shared_ptr<Text> text_renderer, const std::string &message_text, const Color &color);
// Muestra el mensaje en la posición base_x, base_y con animación de entrada
void show(float base_x, float base_y);
// Oculta el mensaje con animación de salida
void hide();
// Actualiza el estado de la animación (debe llamarse cada frame)
void update();
// Dibuja el mensaje en pantalla si está visible
void render();
// Indica si el mensaje está visible actualmente
bool isVisible() const;
// Permite actualizar la posición base Y del mensaje (por ejemplo, si el menú se mueve)
void setBaseY(float new_base_y);
private:
// Configuración
std::shared_ptr<Text> text_renderer_;
std::string text_;
Color color_;
// --- Configuración ---
std::shared_ptr<Text> text_renderer_; // Renderizador de texto
std::string text_; // Texto del mensaje a mostrar
Color color_; // Color del texto
// Estado
bool visible_ = false;
bool animating_ = false;
float base_x_ = 0.0f;
float base_y_ = 0.0f;
float y_offset_ = 0.0f;
// --- Estado ---
bool visible_ = false; // Indica si el mensaje está visible
bool animating_ = false; // Indica si el mensaje está en proceso de animación
float base_x_ = 0.0f; // Posición X base donde se muestra el mensaje
float base_y_ = 0.0f; // Posición Y base donde se muestra el mensaje
float y_offset_ = 0.0f; // Desplazamiento vertical actual del mensaje (para animación)
// Animación
float start_y_ = 0.0f;
float target_y_ = 0.0f;
int anim_step_ = 0;
static constexpr int ANIMATION_STEPS = 12;
// --- Animación ---
float start_y_ = 0.0f; // Posición Y inicial de la animación
float target_y_ = 0.0f; // Posición Y objetivo de la animación
int anim_step_ = 0; // Paso actual de la animación
static constexpr int ANIMATION_STEPS = 8; // Número total de pasos de la animación
static constexpr float DESP_ = -8.0f; // Distancia a desplazarse
// Actualiza la interpolación de la animación (ease out/in cubic)
void updateAnimation();
};

View File

@@ -1,5 +1,5 @@
#include "service_menu.h"
#include "MenuOption.h"
#include "MenuOption.h"
#include "screen.h"
#include <SDL3/SDL.h>
#include <array>
@@ -25,8 +25,7 @@ ServiceMenu::ServiceMenu()
restart_message_ui_ = std::make_unique<UIMessage>(
element_text_,
Lang::getText("[SERVICE_MENU] NEED_RESTART_MESSAGE"),
title_color_
);
title_color_);
reset();
}
@@ -48,25 +47,24 @@ void ServiceMenu::initializeOptions()
options_.push_back(std::make_unique<IntOption>(Lang::getText("[SERVICE_MENU] MAIN_VOLUME"), SettingsGroup::AUDIO, &Options::audio.volume, 0, 100, 5));
options_.push_back(std::make_unique<IntOption>(Lang::getText("[SERVICE_MENU] MUSIC_VOLUME"), SettingsGroup::AUDIO, &Options::audio.music.volume, 0, 100, 5));
options_.push_back(std::make_unique<IntOption>(Lang::getText("[SERVICE_MENU] SFX_VOLUME"), SettingsGroup::AUDIO, &Options::audio.sound.volume, 0, 100, 5));
// --- Settings ---
options_.push_back(std::make_unique<BoolOption>(Lang::getText("[SERVICE_MENU] AUTOFIRE"), SettingsGroup::SETTINGS, &Options::settings.autofire));
options_.push_back(std::make_unique<ListOption>(Lang::getText("[SERVICE_MENU] LANGUAGE"), SettingsGroup::SETTINGS,
std::vector<std::string>{Lang::getText("[SERVICE_MENU] LANG_ES"), Lang::getText("[SERVICE_MENU] LANG_BA"), Lang::getText("[SERVICE_MENU] LANG_EN")},
[](){ return Lang::getNameFromCode(Options::pending_changes.new_language); },
[](const std::string& val){ Options::pending_changes.new_language = Lang::getCodeFromName(val); Options::checkPendingChanges(); }
));
options_.push_back(std::make_unique<ListOption>(Lang::getText("[SERVICE_MENU] DIFFICULTY"), SettingsGroup::SETTINGS,
std::vector<std::string>{Lang::getText("[SERVICE_MENU] EASY"), Lang::getText("[SERVICE_MENU] NORMAL"), Lang::getText("[SERVICE_MENU] HARD")},
[](){ return Options::getDifficultyNameFromCode(Options::pending_changes.new_difficulty); },
[](const std::string& val){ Options::pending_changes.new_difficulty = Options::getDifficultyCodeFromName(val); Options::checkPendingChanges(); }
));
options_.push_back(std::make_unique<ListOption>(Lang::getText("[SERVICE_MENU] LANGUAGE"), SettingsGroup::SETTINGS, std::vector<std::string>{Lang::getText("[SERVICE_MENU] LANG_ES"), Lang::getText("[SERVICE_MENU] LANG_BA"), Lang::getText("[SERVICE_MENU] LANG_EN")}, []()
{ return Lang::getNameFromCode(Options::pending_changes.new_language); }, [](const std::string &val)
{ Options::pending_changes.new_language = Lang::getCodeFromName(val); Options::checkPendingChanges(); }));
options_.push_back(std::make_unique<ListOption>(Lang::getText("[SERVICE_MENU] DIFFICULTY"), SettingsGroup::SETTINGS, std::vector<std::string>{Lang::getText("[SERVICE_MENU] EASY"), Lang::getText("[SERVICE_MENU] NORMAL"), Lang::getText("[SERVICE_MENU] HARD")}, []()
{ return Options::getDifficultyNameFromCode(Options::pending_changes.new_difficulty); }, [](const std::string &val)
{ Options::pending_changes.new_difficulty = Options::getDifficultyCodeFromName(val); Options::checkPendingChanges(); }));
options_.push_back(std::make_unique<BoolOption>(Lang::getText("[SERVICE_MENU] ENABLE_SHUTDOWN"), SettingsGroup::SETTINGS, &Options::settings.shutdown_enabled));
// --- System ---
options_.push_back(std::make_unique<ActionOption>(Lang::getText("[SERVICE_MENU] RESET"), SettingsGroup::SYSTEM, [this](){ Section::name = Section::Name::RESET; toggle(); }));
options_.push_back(std::make_unique<ActionOption>(Lang::getText("[SERVICE_MENU] QUIT"), SettingsGroup::SYSTEM, [](){ Section::name = Section::Name::QUIT; Section::options = Section::Options::NONE; }));
options_.push_back(std::make_unique<ActionOption>(Lang::getText("[SERVICE_MENU] SHUTDOWN"), SettingsGroup::SYSTEM, [](){ Section::name = Section::Name::QUIT; Section::options = Section::Options::SHUTDOWN; }, !Options::settings.shutdown_enabled ));
options_.push_back(std::make_unique<ActionOption>(Lang::getText("[SERVICE_MENU] RESET"), SettingsGroup::SYSTEM, [this]()
{ Section::name = Section::Name::RESET; toggle(); }));
options_.push_back(std::make_unique<ActionOption>(Lang::getText("[SERVICE_MENU] QUIT"), SettingsGroup::SYSTEM, []()
{ Section::name = Section::Name::QUIT; Section::options = Section::Options::NONE; }));
options_.push_back(std::make_unique<ActionOption>(Lang::getText("[SERVICE_MENU] SHUTDOWN"), SettingsGroup::SYSTEM, []()
{ Section::name = Section::Name::QUIT; Section::options = Section::Options::SHUTDOWN; }, !Options::settings.shutdown_enabled));
// --- Main Menu ---
options_.push_back(std::make_unique<FolderOption>(Lang::getText("[SERVICE_MENU] VIDEO"), SettingsGroup::MAIN, SettingsGroup::VIDEO));
@@ -79,9 +77,10 @@ void ServiceMenu::initializeOptions()
void ServiceMenu::adjustOption(bool adjust_up)
{
if (display_options_.empty() || selected_ >= display_options_.size()) return;
auto& selected_option = display_options_.at(selected_);
if (display_options_.empty() || selected_ >= display_options_.size())
return;
auto &selected_option = display_options_.at(selected_);
if (selected_option->getBehavior() == MenuOption::Behavior::ADJUST)
{
selected_option->adjustValue(adjust_up);
@@ -93,14 +92,15 @@ void ServiceMenu::adjustOption(bool adjust_up)
void ServiceMenu::selectOption()
{
if (display_options_.empty() || selected_ >= display_options_.size()) return;
if (display_options_.empty() || selected_ >= display_options_.size())
return;
if (current_settings_group_ == SettingsGroup::MAIN)
main_menu_selected_ = selected_;
auto& selected_option = display_options_.at(selected_);
if (auto folder = dynamic_cast<FolderOption*>(selected_option))
auto &selected_option = display_options_.at(selected_);
if (auto folder = dynamic_cast<FolderOption *>(selected_option))
{
previous_settings_group_ = current_settings_group_;
current_settings_group_ = folder->getTargetGroup();
@@ -111,19 +111,18 @@ void ServiceMenu::selectOption()
playMenuSound();
return;
}
if (selected_option->getBehavior() == MenuOption::Behavior::SELECT)
{
selected_option->executeAction();
}
}
// --- Métodos de Cálculo de Ancho (Reincorporados y adaptados) ---
void ServiceMenu::precalculateMenuWidths()
{
for (int& w : group_menu_widths_)
for (int &w : group_menu_widths_)
w = MIN_WIDTH_;
for (int group = 0; group < 5; ++group)
@@ -131,19 +130,23 @@ void ServiceMenu::precalculateMenuWidths()
SettingsGroup sg = static_cast<SettingsGroup>(group);
int max_option_width = 0;
int max_value_width = 0;
for (const auto& option : options_)
for (const auto &option : options_)
{
if (option->getGroup() != sg) continue;
if (option->getGroup() != sg)
continue;
max_option_width = std::max(max_option_width, element_text_->lenght(option->getCaption(), -2));
max_value_width = std::max(max_value_width, option->getMaxValueWidth(element_text_.get()));
}
if (getGroupAlignment(sg) == GroupAlignment::LEFT) {
size_t total_width = max_option_width + MIN_GAP_OPTION_VALUE_ + max_value_width + (OPTIONS_HORIZONTAL_PADDING_ * 2);
group_menu_widths_[group] = std::max((int)MIN_WIDTH_, (int)total_width);
} else {
if (getGroupAlignment(sg) == GroupAlignment::LEFT)
{
size_t total_width = max_option_width + MIN_GAP_OPTION_VALUE_ + max_value_width + (OPTIONS_HORIZONTAL_PADDING_ * 2);
group_menu_widths_[group] = std::max((int)MIN_WIDTH_, (int)total_width);
}
else
{
size_t total_width = max_option_width + (OPTIONS_HORIZONTAL_PADDING_ * 2);
group_menu_widths_[group] = std::max((int)MIN_WIDTH_, (int)total_width);
}
@@ -155,17 +158,25 @@ int ServiceMenu::getMenuWidthForGroup(SettingsGroup group) const
return group_menu_widths_[static_cast<int>(group)];
}
// --- Resto de métodos ---
// (Incluyendo el resto de definiciones que ya tenías para que el archivo esté completo)
void ServiceMenu::toggle() { enabled_ = !enabled_; if (!enabled_) { reset(); } }
void ServiceMenu::toggle()
{
enabled_ = !enabled_;
if (!enabled_)
{
reset();
}
}
void ServiceMenu::render() {
void ServiceMenu::render()
{
if (enabled_)
{
int y = rect_.y;
if (aspect_ == Aspect::ASPECT1) {
if (aspect_ == Aspect::ASPECT1)
{
SDL_FRect shadowRect = {rect_.x + 5, rect_.y + 5, rect_.w, rect_.h};
SDL_SetRenderDrawColor(Screen::get()->getRenderer(), 0, 0, 0, 64);
SDL_RenderFillRect(Screen::get()->getRenderer(), &shadowRect);
@@ -182,35 +193,53 @@ void ServiceMenu::render() {
SDL_SetRenderDrawColor(Screen::get()->getRenderer(), title_color_.r, title_color_.g, title_color_.b, 255);
SDL_RenderLine(Screen::get()->getRenderer(), rect_.x + OPTIONS_HORIZONTAL_PADDING_, y, rect_.x + rect_.w - OPTIONS_HORIZONTAL_PADDING_, y);
y = options_y_;
for (size_t i = 0; i < option_pairs_.size(); ++i) {
if (getGroupAlignment(current_settings_group_) == GroupAlignment::LEFT) {
for (size_t i = 0; i < option_pairs_.size(); ++i)
{
if (getGroupAlignment(current_settings_group_) == GroupAlignment::LEFT)
{
element_text_->writeColored(rect_.x + OPTIONS_HORIZONTAL_PADDING_, y, option_pairs_.at(i).first, i == selected_ ? selected_color_ : text_color_, -2);
const int X = rect_.x + rect_.w - OPTIONS_HORIZONTAL_PADDING_ - element_text_->lenght(std::string(option_pairs_.at(i).second), -2);
element_text_->writeColored(X, y, std::string(option_pairs_.at(i).second), i == selected_ ? selected_color_ : text_color_, -2);
} else {
}
else
{
element_text_->writeDX(TEXT_CENTER | TEXT_COLOR, rect_.x + rect_.w / 2, y, option_pairs_.at(i).first, -2, i == selected_ ? selected_color_ : text_color_);
}
y += options_height_ + options_padding_;
}
}
}
void ServiceMenu::update() {
if (resizing_) { updateResizeAnimation(); return; }
if (enabled_) { updateCounter(); selected_color_ = getSelectedColor(); }
void ServiceMenu::update()
{
if (resizing_)
{
updateResizeAnimation();
return;
}
if (enabled_)
{
updateCounter();
selected_color_ = getSelectedColor();
}
bool now_pending = Options::pending_changes.has_pending_changes;
if (now_pending != last_pending_changes_) {
if (now_pending) {
float msg_x = param.game.game_area.center_x;
float msg_y = rect_.y + 39.0f;
restart_message_ui_->show(msg_x, msg_y);
} else {
if (now_pending != last_pending_changes_)
{
if (now_pending)
{
const float MSG_X = param.game.game_area.center_x;
const float MSG_Y = rect_.y + RESET_TEXT_POS_Y_;
restart_message_ui_->show(MSG_X, MSG_Y);
}
else
{
restart_message_ui_->hide();
}
last_pending_changes_ = now_pending;
}
restart_message_ui_->update();
}
void ServiceMenu::reset() {
void ServiceMenu::reset()
{
selected_ = 0;
previous_settings_group_ = current_settings_group_ = SettingsGroup::MAIN;
title_ = settingsGroupToString(current_settings_group_);
@@ -218,20 +247,41 @@ void ServiceMenu::reset() {
updateMenu(current_settings_group_);
setAnchors();
}
void ServiceMenu::setSelectorUp() { if (display_options_.empty()) return; selected_ = (selected_ > 0) ? selected_ - 1 : display_options_.size() - 1; playMenuSound(); }
void ServiceMenu::setSelectorDown() { if (display_options_.empty()) return; selected_ = (selected_ + 1) % display_options_.size(); playMenuSound(); }
void ServiceMenu::moveBack() {
if (current_settings_group_ == SettingsGroup::MAIN) { enabled_ = false; return; }
else {
if (previous_settings_group_ == SettingsGroup::MAIN) selected_ = main_menu_selected_;
else selected_ = 0;
void ServiceMenu::setSelectorUp()
{
if (display_options_.empty())
return;
selected_ = (selected_ > 0) ? selected_ - 1 : display_options_.size() - 1;
playMenuSound();
}
void ServiceMenu::setSelectorDown()
{
if (display_options_.empty())
return;
selected_ = (selected_ + 1) % display_options_.size();
playMenuSound();
}
void ServiceMenu::moveBack()
{
if (current_settings_group_ == SettingsGroup::MAIN)
{
enabled_ = false;
return;
}
else
{
if (previous_settings_group_ == SettingsGroup::MAIN)
selected_ = main_menu_selected_;
else
selected_ = 0;
current_settings_group_ = previous_settings_group_;
updateMenu(current_settings_group_);
setOptionsPosition();
playMenuSound();
}
}
void ServiceMenu::setAnchors() {
void ServiceMenu::setAnchors()
{
const size_t MAX_ENTRIES = findLargestGroupSize();
options_height_ = element_text_->getCharacterSize();
options_padding_ = 5;
@@ -245,114 +295,173 @@ void ServiceMenu::setAnchors() {
rect_ = {(param.game.width - width_) / 2.0f, (param.game.height - height_) / 2.0f, static_cast<float>(width_), static_cast<float>(height_)};
setOptionsPosition();
}
void ServiceMenu::setOptionsPosition() {
void ServiceMenu::setOptionsPosition()
{
resize();
SDL_FRect new_rect = {(param.game.width - width_) / 2.0f, (param.game.height - height_) / 2.0f, static_cast<float>(width_), static_cast<float>(height_)};
options_y_ = new_rect.y + upper_height_ + lower_padding_;
}
void ServiceMenu::resize() {
void ServiceMenu::resize()
{
int menu_width = getMenuWidthForGroup(current_settings_group_);
width_ = menu_width;
lower_height_ = ((display_options_.size() > 0 ? display_options_.size() - 1 : 0) * (options_height_ + options_padding_)) + options_height_ + (lower_padding_ * 2);
height_ = upper_height_ + lower_height_;
SDL_FRect new_rect = {(param.game.width - width_) / 2.0f, (param.game.height - height_) / 2.0f, static_cast<float>(width_), static_cast<float>(height_)};
if (rect_.x != new_rect.x || rect_.y != new_rect.y || rect_.w != new_rect.w || rect_.h != new_rect.h) {
if (rect_.x != new_rect.x || rect_.y != new_rect.y || rect_.w != new_rect.w || rect_.h != new_rect.h)
{
rect_anim_from_ = rect_;
rect_anim_to_ = new_rect;
resize_anim_step_ = 0;
resizing_ = true;
} else {
}
else
{
rect_ = new_rect;
resizing_ = false;
}
}
void ServiceMenu::updateResizeAnimation() {
if (!resizing_) return;
void ServiceMenu::updateResizeAnimation()
{
if (!resizing_)
return;
++resize_anim_step_;
float t = static_cast<float>(resize_anim_step_) / resize_anim_steps_;
if (t >= 1.0f) { rect_ = rect_anim_to_; resizing_ = false; return; }
if (t >= 1.0f)
{
rect_ = rect_anim_to_;
resizing_ = false;
return;
}
float ease = 1 - (1 - t) * (1 - t);
rect_.x = rect_anim_from_.x + (rect_anim_to_.x - rect_anim_from_.x) * ease;
rect_.y = rect_anim_from_.y + (rect_anim_to_.y - rect_anim_from_.y) * ease;
rect_.w = rect_anim_from_.w + (rect_anim_to_.w - rect_anim_from_.w) * ease;
rect_.h = rect_anim_from_.h + (rect_anim_to_.h - rect_anim_from_.h) * ease;
restart_message_ui_->setBaseY(rect_.y + RESET_TEXT_POS_Y_);
}
void ServiceMenu::updateCounter() { static Uint64 lastUpdate = SDL_GetTicks(); Uint64 currentTicks = SDL_GetTicks(); if (currentTicks - lastUpdate >= 50) { counter_++; lastUpdate = currentTicks; } }
Color ServiceMenu::getSelectedColor() const {
static std::array<Color, 12> colors = { Color(0xFF, 0xFB, 0x8A), Color(0xFF, 0xE4, 0x5D), Color(0xFF, 0xD1, 0x3C), Color(0xFF, 0xBF, 0x23), Color(0xFF, 0xAA, 0x12), Color(0xE6, 0x9A, 0x08), Color(0xE6, 0x9A, 0x08), Color(0xFF, 0xAA, 0x12), Color(0xFF, 0xBF, 0x23), Color(0xFF, 0xD1, 0x3C), Color(0xFF, 0xE4, 0x5D), Color(0xFF, 0xFB, 0x8A) };
void ServiceMenu::updateCounter()
{
static Uint64 lastUpdate = SDL_GetTicks();
Uint64 currentTicks = SDL_GetTicks();
if (currentTicks - lastUpdate >= 50)
{
counter_++;
lastUpdate = currentTicks;
}
}
Color ServiceMenu::getSelectedColor() const
{
static std::array<Color, 12> colors = {Color(0xFF, 0xFB, 0x8A), Color(0xFF, 0xE4, 0x5D), Color(0xFF, 0xD1, 0x3C), Color(0xFF, 0xBF, 0x23), Color(0xFF, 0xAA, 0x12), Color(0xE6, 0x9A, 0x08), Color(0xE6, 0x9A, 0x08), Color(0xFF, 0xAA, 0x12), Color(0xFF, 0xBF, 0x23), Color(0xFF, 0xD1, 0x3C), Color(0xFF, 0xE4, 0x5D), Color(0xFF, 0xFB, 0x8A)};
return colors.at(counter_ % colors.size());
}
void ServiceMenu::playMenuSound() { Audio::get()->playSound(MENU_SOUND_); }
void ServiceMenu::updateMenu(SettingsGroup group) {
void ServiceMenu::updateMenu(SettingsGroup group)
{
title_ = settingsGroupToString(group);
AdjustListValues();
option_pairs_ = getOptionPairs(group);
display_options_ = getOptionsByGroup(group);
resize();
}
int ServiceMenu::findLargestGroupSize() const {
int ServiceMenu::findLargestGroupSize() const
{
std::unordered_map<SettingsGroup, int> group_counts;
for (const auto& option : options_) ++group_counts[option->getGroup()];
for (const auto &option : options_)
++group_counts[option->getGroup()];
int max_size = 0;
for (const auto& pair : group_counts) if (pair.second > max_size) max_size = pair.second;
for (const auto &pair : group_counts)
if (pair.second > max_size)
max_size = pair.second;
return max_size;
}
ServiceMenu::GroupAlignment ServiceMenu::getGroupAlignment(SettingsGroup group) const {
switch (group) {
case SettingsGroup::VIDEO: case SettingsGroup::AUDIO: case SettingsGroup::SETTINGS: return GroupAlignment::LEFT;
default: return GroupAlignment::CENTERED;
ServiceMenu::GroupAlignment ServiceMenu::getGroupAlignment(SettingsGroup group) const
{
switch (group)
{
case SettingsGroup::VIDEO:
case SettingsGroup::AUDIO:
case SettingsGroup::SETTINGS:
return GroupAlignment::LEFT;
default:
return GroupAlignment::CENTERED;
}
}
std::string ServiceMenu::settingsGroupToString(SettingsGroup group) const {
switch (group) {
case SettingsGroup::MAIN: return Lang::getText("[SERVICE_MENU] TITLE");
case SettingsGroup::VIDEO: return Lang::getText("[SERVICE_MENU] VIDEO");
case SettingsGroup::AUDIO: return Lang::getText("[SERVICE_MENU] AUDIO");
case SettingsGroup::SETTINGS: return Lang::getText("[SERVICE_MENU] SETTINGS");
case SettingsGroup::SYSTEM: return Lang::getText("[SERVICE_MENU] SYSTEM");
default: return Lang::getText("[SERVICE_MENU] TITLE");
std::string ServiceMenu::settingsGroupToString(SettingsGroup group) const
{
switch (group)
{
case SettingsGroup::MAIN:
return Lang::getText("[SERVICE_MENU] TITLE");
case SettingsGroup::VIDEO:
return Lang::getText("[SERVICE_MENU] VIDEO");
case SettingsGroup::AUDIO:
return Lang::getText("[SERVICE_MENU] AUDIO");
case SettingsGroup::SETTINGS:
return Lang::getText("[SERVICE_MENU] SETTINGS");
case SettingsGroup::SYSTEM:
return Lang::getText("[SERVICE_MENU] SYSTEM");
default:
return Lang::getText("[SERVICE_MENU] TITLE");
}
}
ServiceMenu::OptionPairs ServiceMenu::getOptionPairs(SettingsGroup group) const {
ServiceMenu::OptionPairs ServiceMenu::getOptionPairs(SettingsGroup group) const
{
OptionPairs option_pairs;
for (const auto& option : options_) {
if (option->getGroup() == group && !option->isHidden()) {
for (const auto &option : options_)
{
if (option->getGroup() == group && !option->isHidden())
{
option_pairs.emplace_back(option->getCaption(), option->getValueAsString());
}
}
return option_pairs;
}
std::vector<MenuOption*> ServiceMenu::getOptionsByGroup(SettingsGroup group) {
std::vector<MenuOption*> filtered_options;
for (auto& option : options_) {
if (option->getGroup() == group && !option->isHidden()) {
std::vector<MenuOption *> ServiceMenu::getOptionsByGroup(SettingsGroup group)
{
std::vector<MenuOption *> filtered_options;
for (auto &option : options_)
{
if (option->getGroup() == group && !option->isHidden())
{
filtered_options.push_back(option.get());
}
}
return filtered_options;
}
MenuOption* ServiceMenu::getOptionByCaption(const std::string& caption) {
for (auto& option : options_) {
if (option->getCaption() == caption) {
MenuOption *ServiceMenu::getOptionByCaption(const std::string &caption)
{
for (auto &option : options_)
{
if (option->getCaption() == caption)
{
return option.get();
}
}
return nullptr;
}
void ServiceMenu::applySettings(SettingsGroup group) {
if (group == SettingsGroup::VIDEO) Screen::get()->applySettings();
if (group == SettingsGroup::AUDIO) Audio::get()->applySettings();
if (group == SettingsGroup::SETTINGS) {
void ServiceMenu::applySettings(SettingsGroup group)
{
if (group == SettingsGroup::VIDEO)
Screen::get()->applySettings();
if (group == SettingsGroup::AUDIO)
Audio::get()->applySettings();
if (group == SettingsGroup::SETTINGS)
{
auto option = getOptionByCaption(Lang::getText("[SERVICE_MENU] SHUTDOWN"));
if (option) {
if (option)
{
option->setHidden(!Options::settings.shutdown_enabled);
display_options_ = getOptionsByGroup(group);
}
}
}
void ServiceMenu::AdjustListValues() {
for (auto& option : options_) {
if (auto list_option = dynamic_cast<ListOption*>(option.get())) {
void ServiceMenu::AdjustListValues()
{
for (auto &option : options_)
{
if (auto list_option = dynamic_cast<ListOption *>(option.get()))
{
list_option->sync();
}
}

View File

@@ -56,6 +56,7 @@ private:
static constexpr size_t OPTIONS_HORIZONTAL_PADDING_ = 20;
static constexpr size_t MIN_WIDTH_ = 220;
static constexpr size_t MIN_GAP_OPTION_VALUE_ = 20;
static constexpr float RESET_TEXT_POS_Y_ = 39.0f;
// --- Tipos internos ---
using OptionPairs = std::vector<std::pair<std::string, std::string>>;