corregida la versio release de macos per a funcionar correctament amb resources.pack
This commit is contained in:
6
.gitignore
vendored
6
.gitignore
vendored
@@ -19,5 +19,7 @@ cppcheck-result*
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desktop.ini
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ccae_release/
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resources.pack
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tools/pack_resources.cpp
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pack_resources.cpp
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# Herramienta pack_resources (todas las plataformas)
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tools/pack_resources
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tools/pack_resources.exe
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24
Makefile
24
Makefile
@@ -180,7 +180,9 @@ windows_debug:
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@echo Compilando version debug para Windows: "$(APP_NAME)_debug.exe"
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$(CXX) $(APP_SOURCES) $(INCLUDES) -DDEBUG -DVERBOSE $(CXXFLAGS_DEBUG) $(LDFLAGS) -o "$(WIN_TARGET_FILE)_debug.exe"
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windows_release: resources.pack
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windows_release:
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@$(MAKE) pack_tool
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@$(MAKE) resources.pack
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@echo off
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@echo Creando release para Windows - Version: $(VERSION)
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@@ -218,7 +220,9 @@ macos_debug:
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@echo "Compilando version debug para macOS: $(TARGET_NAME)_debug"
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$(CXX) $(APP_SOURCES) $(INCLUDES) -DDEBUG -DVERBOSE $(CXXFLAGS_DEBUG) $(LDFLAGS) -o "$(TARGET_FILE)_debug"
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macos_release: resources.pack
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macos_release:
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@$(MAKE) pack_tool
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@$(MAKE) resources.pack
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@echo "Creando release para macOS - Version: $(VERSION)"
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# Elimina datos de compilaciones anteriores
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$(RMDIR) "$(RELEASE_FOLDER)"
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@@ -285,7 +289,9 @@ linux_debug:
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@echo "Compilando version debug para Linux: $(TARGET_NAME)_debug"
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$(CXX) $(APP_SOURCES) $(INCLUDES) -DDEBUG -DVERBOSE $(CXXFLAGS_DEBUG) $(LDFLAGS) -o "$(TARGET_FILE)_debug"
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linux_release: resources.pack
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linux_release:
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@$(MAKE) pack_tool
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@$(MAKE) resources.pack
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@echo "Creando release para Linux - Version: $(VERSION)"
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# Elimina carpetas previas
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$(RMDIR) "$(RELEASE_FOLDER)"
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@@ -311,7 +317,9 @@ linux_release: resources.pack
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# Elimina la carpeta temporal
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$(RMDIR) "$(RELEASE_FOLDER)"
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linux_release_desktop: resources.pack
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linux_release_desktop:
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@$(MAKE) pack_tool
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@$(MAKE) resources.pack
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@echo "Creando release con integracion desktop para Linux - Version: $(VERSION)"
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# Elimina carpetas previas
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$(RMDIR) "$(RELEASE_FOLDER)"
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@@ -416,7 +424,9 @@ raspi_debug:
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@echo "Compilando version debug para Raspberry Pi: $(TARGET_NAME)_debug"
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$(CXX) $(APP_SOURCES) $(INCLUDES) -DVERBOSE -DDEBUG $(CXXFLAGS_DEBUG) $(LDFLAGS) -o "$(TARGET_FILE)_debug"
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raspi_release: resources.pack
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raspi_release:
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@$(MAKE) pack_tool
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@$(MAKE) resources.pack
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@echo "Creando release para Raspberry Pi - Version: $(VERSION)"
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# Elimina carpetas previas
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$(RMDIR) "$(RELEASE_FOLDER)"
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@@ -442,7 +452,9 @@ raspi_release: resources.pack
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# Elimina la carpeta temporal
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$(RMDIR) "$(RELEASE_FOLDER)"
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anbernic: resources.pack
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anbernic:
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@$(MAKE) pack_tool
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@$(MAKE) resources.pack
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@echo "Compilando para Anbernic: $(TARGET_NAME)"
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# Elimina carpetas previas
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$(RMDIR) "$(RELEASE_FOLDER)"_anbernic
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@@ -18,191 +18,191 @@ DATA|${PREFIX}/config/pools.txt
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DATA|${PREFIX}/config/stages.txt
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# Archivos con los datos de la demo
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DEMODATA|${PREFIX}/data/demo/demo1.bin
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DEMODATA|${PREFIX}/data/demo/demo2.bin
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DEMODATA|${PREFIX}/data/demo/demo3.bin
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DEMODATA|/data/demo/demo1.bin
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DEMODATA|/data/demo/demo2.bin
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DEMODATA|/data/demo/demo3.bin
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# Música
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MUSIC|${PREFIX}/data/music/congratulations.ogg
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MUSIC|${PREFIX}/data/music/credits.ogg
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MUSIC|${PREFIX}/data/music/intro.ogg
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MUSIC|${PREFIX}/data/music/playing.ogg
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MUSIC|${PREFIX}/data/music/title.ogg
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MUSIC|/data/music/congratulations.ogg
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MUSIC|/data/music/credits.ogg
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MUSIC|/data/music/intro.ogg
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MUSIC|/data/music/playing.ogg
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MUSIC|/data/music/title.ogg
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# Sonidos
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SOUND|${PREFIX}/data/sound/balloon_bounce0.wav
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SOUND|${PREFIX}/data/sound/balloon_bounce1.wav
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SOUND|${PREFIX}/data/sound/balloon_bounce2.wav
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SOUND|${PREFIX}/data/sound/balloon_bounce3.wav
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SOUND|${PREFIX}/data/sound/balloon_pop0.wav
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SOUND|${PREFIX}/data/sound/balloon_pop1.wav
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SOUND|${PREFIX}/data/sound/balloon_pop2.wav
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SOUND|${PREFIX}/data/sound/balloon_pop3.wav
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SOUND|${PREFIX}/data/sound/bullet1p.wav
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SOUND|${PREFIX}/data/sound/bullet2p.wav
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SOUND|${PREFIX}/data/sound/clock.wav
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SOUND|${PREFIX}/data/sound/coffee_out.wav
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SOUND|${PREFIX}/data/sound/continue_clock.wav
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SOUND|${PREFIX}/data/sound/credit.wav
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SOUND|${PREFIX}/data/sound/debian_drop.wav
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SOUND|${PREFIX}/data/sound/debian_pickup.wav
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SOUND|${PREFIX}/data/sound/hi_score_achieved.wav
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SOUND|${PREFIX}/data/sound/item_drop.wav
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SOUND|${PREFIX}/data/sound/item_pickup.wav
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SOUND|${PREFIX}/data/sound/jump.wav
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SOUND|${PREFIX}/data/sound/logo.wav
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SOUND|${PREFIX}/data/sound/name_input_accept.wav
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SOUND|${PREFIX}/data/sound/notify.wav
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SOUND|${PREFIX}/data/sound/player_collision.wav
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SOUND|${PREFIX}/data/sound/power_ball_explosion.wav
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SOUND|${PREFIX}/data/sound/service_menu_adjust.wav
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SOUND|${PREFIX}/data/sound/service_menu_back.wav
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SOUND|${PREFIX}/data/sound/service_menu_move.wav
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SOUND|${PREFIX}/data/sound/service_menu_select.wav
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SOUND|${PREFIX}/data/sound/stage_change.wav
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SOUND|${PREFIX}/data/sound/tabe_hit.wav
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SOUND|${PREFIX}/data/sound/tabe.wav
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SOUND|${PREFIX}/data/sound/title.wav
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SOUND|${PREFIX}/data/sound/voice_aw_aw_aw.wav
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SOUND|${PREFIX}/data/sound/voice_coffee.wav
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SOUND|${PREFIX}/data/sound/voice_credit_thankyou.wav
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SOUND|${PREFIX}/data/sound/voice_game_over.wav
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SOUND|${PREFIX}/data/sound/voice_get_ready.wav
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SOUND|${PREFIX}/data/sound/voice_no.wav
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SOUND|${PREFIX}/data/sound/voice_power_up.wav
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SOUND|${PREFIX}/data/sound/voice_recover.wav
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SOUND|${PREFIX}/data/sound/voice_thankyou.wav
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SOUND|${PREFIX}/data/sound/walk.wav
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SOUND|/data/sound/balloon_bounce0.wav
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SOUND|/data/sound/balloon_bounce1.wav
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SOUND|/data/sound/balloon_bounce2.wav
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SOUND|/data/sound/balloon_bounce3.wav
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SOUND|/data/sound/balloon_pop0.wav
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SOUND|/data/sound/balloon_pop1.wav
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SOUND|/data/sound/balloon_pop2.wav
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SOUND|/data/sound/balloon_pop3.wav
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SOUND|/data/sound/bullet1p.wav
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SOUND|/data/sound/bullet2p.wav
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SOUND|/data/sound/clock.wav
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SOUND|/data/sound/coffee_out.wav
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SOUND|/data/sound/continue_clock.wav
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SOUND|/data/sound/credit.wav
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SOUND|/data/sound/debian_drop.wav
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SOUND|/data/sound/debian_pickup.wav
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SOUND|/data/sound/hi_score_achieved.wav
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SOUND|/data/sound/item_drop.wav
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SOUND|/data/sound/item_pickup.wav
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SOUND|/data/sound/jump.wav
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SOUND|/data/sound/logo.wav
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SOUND|/data/sound/name_input_accept.wav
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SOUND|/data/sound/notify.wav
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SOUND|/data/sound/player_collision.wav
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SOUND|/data/sound/power_ball_explosion.wav
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SOUND|/data/sound/service_menu_adjust.wav
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SOUND|/data/sound/service_menu_back.wav
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SOUND|/data/sound/service_menu_move.wav
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SOUND|/data/sound/service_menu_select.wav
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SOUND|/data/sound/stage_change.wav
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SOUND|/data/sound/tabe_hit.wav
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SOUND|/data/sound/tabe.wav
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SOUND|/data/sound/title.wav
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SOUND|/data/sound/voice_aw_aw_aw.wav
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SOUND|/data/sound/voice_coffee.wav
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SOUND|/data/sound/voice_credit_thankyou.wav
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SOUND|/data/sound/voice_game_over.wav
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SOUND|/data/sound/voice_get_ready.wav
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SOUND|/data/sound/voice_no.wav
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SOUND|/data/sound/voice_power_up.wav
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SOUND|/data/sound/voice_recover.wav
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SOUND|/data/sound/voice_thankyou.wav
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SOUND|/data/sound/walk.wav
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# Shaders OpenGL Desktop 3.3 (Windows/Linux)
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DATA|${PREFIX}/data/shaders/crtpi_vertex.glsl
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DATA|${PREFIX}/data/shaders/crtpi_fragment.glsl
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DATA|/data/shaders/crtpi_vertex.glsl
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DATA|/data/shaders/crtpi_fragment.glsl
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# Shaders OpenGL ES 3.0 (Raspberry Pi) - opcionales
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DATA|${PREFIX}/data/shaders/crtpi_vertex_es.glsl|optional
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DATA|${PREFIX}/data/shaders/crtpi_fragment_es.glsl|optional
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DATA|/data/shaders/crtpi_vertex_es.glsl|optional
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DATA|/data/shaders/crtpi_fragment_es.glsl|optional
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# Texturas - Balloons
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ANIMATION|${PREFIX}/data/gfx/balloon/balloon0.ani
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ANIMATION|${PREFIX}/data/gfx/balloon/balloon1.ani
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ANIMATION|${PREFIX}/data/gfx/balloon/balloon2.ani
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ANIMATION|${PREFIX}/data/gfx/balloon/balloon3.ani
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BITMAP|${PREFIX}/data/gfx/balloon/balloon0.png
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BITMAP|${PREFIX}/data/gfx/balloon/balloon1.png
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BITMAP|${PREFIX}/data/gfx/balloon/balloon2.png
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BITMAP|${PREFIX}/data/gfx/balloon/balloon3.png
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ANIMATION|/data/gfx/balloon/balloon0.ani
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ANIMATION|/data/gfx/balloon/balloon1.ani
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ANIMATION|/data/gfx/balloon/balloon2.ani
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ANIMATION|/data/gfx/balloon/balloon3.ani
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BITMAP|/data/gfx/balloon/balloon0.png
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BITMAP|/data/gfx/balloon/balloon1.png
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BITMAP|/data/gfx/balloon/balloon2.png
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BITMAP|/data/gfx/balloon/balloon3.png
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# Texturas - Explosiones
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ANIMATION|${PREFIX}/data/gfx/balloon/explosion0.ani
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ANIMATION|${PREFIX}/data/gfx/balloon/explosion1.ani
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ANIMATION|${PREFIX}/data/gfx/balloon/explosion2.ani
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ANIMATION|${PREFIX}/data/gfx/balloon/explosion3.ani
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BITMAP|${PREFIX}/data/gfx/balloon/explosion0.png
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BITMAP|${PREFIX}/data/gfx/balloon/explosion1.png
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BITMAP|${PREFIX}/data/gfx/balloon/explosion2.png
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BITMAP|${PREFIX}/data/gfx/balloon/explosion3.png
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ANIMATION|/data/gfx/balloon/explosion0.ani
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ANIMATION|/data/gfx/balloon/explosion1.ani
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ANIMATION|/data/gfx/balloon/explosion2.ani
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ANIMATION|/data/gfx/balloon/explosion3.ani
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BITMAP|/data/gfx/balloon/explosion0.png
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BITMAP|/data/gfx/balloon/explosion1.png
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BITMAP|/data/gfx/balloon/explosion2.png
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BITMAP|/data/gfx/balloon/explosion3.png
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# Texturas - Power Ball
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ANIMATION|${PREFIX}/data/gfx/balloon/powerball.ani
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BITMAP|${PREFIX}/data/gfx/balloon/powerball.png
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ANIMATION|/data/gfx/balloon/powerball.ani
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BITMAP|/data/gfx/balloon/powerball.png
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# Texturas - Bala
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ANIMATION|${PREFIX}/data/gfx/bullet/bullet.ani
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BITMAP|${PREFIX}/data/gfx/bullet/bullet.png
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ANIMATION|/data/gfx/bullet/bullet.ani
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BITMAP|/data/gfx/bullet/bullet.png
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# Texturas - Tabe
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ANIMATION|${PREFIX}/data/gfx/tabe/tabe.ani
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BITMAP|${PREFIX}/data/gfx/tabe/tabe.png
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ANIMATION|/data/gfx/tabe/tabe.ani
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BITMAP|/data/gfx/tabe/tabe.png
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# Texturas - Juego
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BITMAP|${PREFIX}/data/gfx/game/game_buildings.png
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BITMAP|${PREFIX}/data/gfx/game/game_clouds1.png
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BITMAP|${PREFIX}/data/gfx/game/game_clouds2.png
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ANIMATION|${PREFIX}/data/gfx/game/game_grass.ani
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BITMAP|${PREFIX}/data/gfx/game/game_grass.png
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BITMAP|${PREFIX}/data/gfx/game/game_moon.png
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BITMAP|${PREFIX}/data/gfx/game/game_power_meter.png
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BITMAP|${PREFIX}/data/gfx/game/game_sky_colors.png
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BITMAP|${PREFIX}/data/gfx/game/game_sun.png
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BITMAP|/data/gfx/game/game_buildings.png
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BITMAP|/data/gfx/game/game_clouds1.png
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BITMAP|/data/gfx/game/game_clouds2.png
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ANIMATION|/data/gfx/game/game_grass.ani
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BITMAP|/data/gfx/game/game_grass.png
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BITMAP|/data/gfx/game/game_moon.png
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BITMAP|/data/gfx/game/game_power_meter.png
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BITMAP|/data/gfx/game/game_sky_colors.png
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BITMAP|/data/gfx/game/game_sun.png
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# Texturas - Intro
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BITMAP|${PREFIX}/data/gfx/intro/intro1.png
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BITMAP|${PREFIX}/data/gfx/intro/intro2.png
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BITMAP|${PREFIX}/data/gfx/intro/intro3.png
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BITMAP|${PREFIX}/data/gfx/intro/intro4.png
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BITMAP|${PREFIX}/data/gfx/intro/intro5.png
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BITMAP|${PREFIX}/data/gfx/intro/intro6.png
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BITMAP|/data/gfx/intro/intro1.png
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BITMAP|/data/gfx/intro/intro2.png
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BITMAP|/data/gfx/intro/intro3.png
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BITMAP|/data/gfx/intro/intro4.png
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BITMAP|/data/gfx/intro/intro5.png
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BITMAP|/data/gfx/intro/intro6.png
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# Texturas - Logo
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BITMAP|${PREFIX}/data/gfx/logo/logo_jailgames_mini.png
|
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BITMAP|${PREFIX}/data/gfx/logo/logo_jailgames.png
|
||||
BITMAP|${PREFIX}/data/gfx/logo/logo_since_1998.png
|
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BITMAP|/data/gfx/logo/logo_jailgames_mini.png
|
||||
BITMAP|/data/gfx/logo/logo_jailgames.png
|
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BITMAP|/data/gfx/logo/logo_since_1998.png
|
||||
|
||||
# Texturas - Items
|
||||
ANIMATION|${PREFIX}/data/gfx/item/item_clock.ani
|
||||
ANIMATION|${PREFIX}/data/gfx/item/item_coffee_machine.ani
|
||||
ANIMATION|${PREFIX}/data/gfx/item/item_coffee.ani
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||||
ANIMATION|${PREFIX}/data/gfx/item/item_debian.ani
|
||||
ANIMATION|${PREFIX}/data/gfx/item/item_points1_disk.ani
|
||||
ANIMATION|${PREFIX}/data/gfx/item/item_points2_gavina.ani
|
||||
ANIMATION|${PREFIX}/data/gfx/item/item_points3_pacmar.ani
|
||||
BITMAP|${PREFIX}/data/gfx/item/item_clock.png
|
||||
BITMAP|${PREFIX}/data/gfx/item/item_coffee_machine.png
|
||||
BITMAP|${PREFIX}/data/gfx/item/item_coffee.png
|
||||
BITMAP|${PREFIX}/data/gfx/item/item_debian.png
|
||||
BITMAP|${PREFIX}/data/gfx/item/item_points1_disk.png
|
||||
BITMAP|${PREFIX}/data/gfx/item/item_points2_gavina.png
|
||||
BITMAP|${PREFIX}/data/gfx/item/item_points3_pacmar.png
|
||||
ANIMATION|/data/gfx/item/item_clock.ani
|
||||
ANIMATION|/data/gfx/item/item_coffee_machine.ani
|
||||
ANIMATION|/data/gfx/item/item_coffee.ani
|
||||
ANIMATION|/data/gfx/item/item_debian.ani
|
||||
ANIMATION|/data/gfx/item/item_points1_disk.ani
|
||||
ANIMATION|/data/gfx/item/item_points2_gavina.ani
|
||||
ANIMATION|/data/gfx/item/item_points3_pacmar.ani
|
||||
BITMAP|/data/gfx/item/item_clock.png
|
||||
BITMAP|/data/gfx/item/item_coffee_machine.png
|
||||
BITMAP|/data/gfx/item/item_coffee.png
|
||||
BITMAP|/data/gfx/item/item_debian.png
|
||||
BITMAP|/data/gfx/item/item_points1_disk.png
|
||||
BITMAP|/data/gfx/item/item_points2_gavina.png
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||||
BITMAP|/data/gfx/item/item_points3_pacmar.png
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||||
|
||||
# Texturas - Titulo
|
||||
ANIMATION|${PREFIX}/data/gfx/title/title_dust.ani
|
||||
BITMAP|${PREFIX}/data/gfx/title/title_arcade_edition.png
|
||||
BITMAP|${PREFIX}/data/gfx/title/title_bg_tile.png
|
||||
BITMAP|${PREFIX}/data/gfx/title/title_coffee.png
|
||||
BITMAP|${PREFIX}/data/gfx/title/title_crisis.png
|
||||
BITMAP|${PREFIX}/data/gfx/title/title_dust.png
|
||||
ANIMATION|/data/gfx/title/title_dust.ani
|
||||
BITMAP|/data/gfx/title/title_arcade_edition.png
|
||||
BITMAP|/data/gfx/title/title_bg_tile.png
|
||||
BITMAP|/data/gfx/title/title_coffee.png
|
||||
BITMAP|/data/gfx/title/title_crisis.png
|
||||
BITMAP|/data/gfx/title/title_dust.png
|
||||
|
||||
# Texturas - Jugador 1
|
||||
BITMAP|${PREFIX}/data/gfx/player/player1_power.png
|
||||
BITMAP|${PREFIX}/data/gfx/player/player1.gif
|
||||
PALETTE|${PREFIX}/data/gfx/player/player1_coffee1.pal
|
||||
PALETTE|${PREFIX}/data/gfx/player/player1_coffee2.pal
|
||||
PALETTE|${PREFIX}/data/gfx/player/player1_invencible.pal
|
||||
BITMAP|/data/gfx/player/player1_power.png
|
||||
BITMAP|/data/gfx/player/player1.gif
|
||||
PALETTE|/data/gfx/player/player1_coffee1.pal
|
||||
PALETTE|/data/gfx/player/player1_coffee2.pal
|
||||
PALETTE|/data/gfx/player/player1_invencible.pal
|
||||
|
||||
# Texturas - Jugador 2
|
||||
BITMAP|${PREFIX}/data/gfx/player/player2_power.png
|
||||
BITMAP|${PREFIX}/data/gfx/player/player2.gif
|
||||
PALETTE|${PREFIX}/data/gfx/player/player2_coffee1.pal
|
||||
PALETTE|${PREFIX}/data/gfx/player/player2_coffee2.pal
|
||||
PALETTE|${PREFIX}/data/gfx/player/player2_invencible.pal
|
||||
BITMAP|/data/gfx/player/player2_power.png
|
||||
BITMAP|/data/gfx/player/player2.gif
|
||||
PALETTE|/data/gfx/player/player2_coffee1.pal
|
||||
PALETTE|/data/gfx/player/player2_coffee2.pal
|
||||
PALETTE|/data/gfx/player/player2_invencible.pal
|
||||
|
||||
# Animaciones del jugador
|
||||
ANIMATION|${PREFIX}/data/gfx/player/player_power.ani
|
||||
ANIMATION|${PREFIX}/data/gfx/player/player1.ani
|
||||
ANIMATION|${PREFIX}/data/gfx/player/player2.ani
|
||||
ANIMATION|/data/gfx/player/player_power.ani
|
||||
ANIMATION|/data/gfx/player/player1.ani
|
||||
ANIMATION|/data/gfx/player/player2.ani
|
||||
|
||||
# Fuentes de texto
|
||||
BITMAP|${PREFIX}/data/font/04b_25_2x.png
|
||||
BITMAP|${PREFIX}/data/font/04b_25_2x_white.png
|
||||
BITMAP|${PREFIX}/data/font/04b_25_flat_2x.png
|
||||
BITMAP|${PREFIX}/data/font/04b_25_flat.png
|
||||
BITMAP|${PREFIX}/data/font/04b_25_grey.png
|
||||
BITMAP|${PREFIX}/data/font/04b_25_metal.png
|
||||
BITMAP|${PREFIX}/data/font/04b_25_reversed_2x.png
|
||||
BITMAP|${PREFIX}/data/font/04b_25_reversed.png
|
||||
BITMAP|${PREFIX}/data/font/04b_25_white.png
|
||||
BITMAP|${PREFIX}/data/font/04b_25.png
|
||||
BITMAP|${PREFIX}/data/font/8bithud.png
|
||||
BITMAP|${PREFIX}/data/font/aseprite.png
|
||||
BITMAP|${PREFIX}/data/font/smb2_grad.png
|
||||
BITMAP|${PREFIX}/data/font/smb2.png
|
||||
FONT|${PREFIX}/data/font/04b_25_2x.txt
|
||||
FONT|${PREFIX}/data/font/04b_25.txt
|
||||
FONT|${PREFIX}/data/font/8bithud.txt
|
||||
FONT|${PREFIX}/data/font/aseprite.txt
|
||||
FONT|${PREFIX}/data/font/smb2.txt
|
||||
BITMAP|/data/font/04b_25_2x.png
|
||||
BITMAP|/data/font/04b_25_2x_white.png
|
||||
BITMAP|/data/font/04b_25_flat_2x.png
|
||||
BITMAP|/data/font/04b_25_flat.png
|
||||
BITMAP|/data/font/04b_25_grey.png
|
||||
BITMAP|/data/font/04b_25_metal.png
|
||||
BITMAP|/data/font/04b_25_reversed_2x.png
|
||||
BITMAP|/data/font/04b_25_reversed.png
|
||||
BITMAP|/data/font/04b_25_white.png
|
||||
BITMAP|/data/font/04b_25.png
|
||||
BITMAP|/data/font/8bithud.png
|
||||
BITMAP|/data/font/aseprite.png
|
||||
BITMAP|/data/font/smb2_grad.png
|
||||
BITMAP|/data/font/smb2.png
|
||||
FONT|/data/font/04b_25_2x.txt
|
||||
FONT|/data/font/04b_25.txt
|
||||
FONT|/data/font/8bithud.txt
|
||||
FONT|/data/font/aseprite.txt
|
||||
FONT|/data/font/smb2.txt
|
||||
|
||||
# Idiomas
|
||||
LANG|${PREFIX}/data/lang/ba_BA.json
|
||||
LANG|${PREFIX}/data/lang/en_UK.json
|
||||
LANG|${PREFIX}/data/lang/es_ES.json
|
||||
LANG|/data/lang/ba_BA.json
|
||||
LANG|/data/lang/en_UK.json
|
||||
LANG|/data/lang/es_ES.json
|
||||
@@ -197,8 +197,12 @@ auto Asset::check() const -> bool {
|
||||
|
||||
// Comprueba que existe un fichero
|
||||
auto Asset::checkFile(const std::string& path) const -> bool {
|
||||
// Construir ruta del pack usando executable_path_
|
||||
// Construir ruta del pack usando executable_path_ (misma lógica que Director::init)
|
||||
#ifdef MACOS_BUNDLE
|
||||
std::string pack_path = executable_path_ + "../Resources/resources.pack";
|
||||
#else
|
||||
std::string pack_path = executable_path_ + "resources.pack";
|
||||
#endif
|
||||
bool pack_exists = std::filesystem::exists(pack_path);
|
||||
|
||||
if (pack_exists) {
|
||||
|
||||
Binary file not shown.
Reference in New Issue
Block a user