Commit de canvi d'equip
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@@ -20,6 +20,14 @@ Input::Input(std::string file)
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verbose = true;
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enabled = true;
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gameInputs.push_back(input_fire_left);
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gameInputs.push_back(input_fire_center);
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gameInputs.push_back(input_fire_right);
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gameInputs.push_back(input_up);
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gameInputs.push_back(input_down);
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gameInputs.push_back(input_left);
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gameInputs.push_back(input_right);
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}
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// Actualiza el estado del objeto
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