modificada la lletra de la info de debug
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@@ -221,10 +221,10 @@ void Screen::renderInfo()
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{
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// FPS
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const std::string FPS_TEXT = std::to_string(fps_.lastValue) + " FPS";
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debug_info_.text->writeColored(param.game.width - debug_info_.text->lenght(FPS_TEXT), 0, FPS_TEXT, ORANGE_SOFT_COLOR);
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debug_info_.text->writeDX(TEXT_COLOR | TEXT_SHADOW, param.game.width - debug_info_.text->lenght(FPS_TEXT), 0, FPS_TEXT, 1, ORANGE_SOFT_COLOR, 1, ORANGE_SHADOW_COLOR);
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// Resolution
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debug_info_.text->writeColored(0, 0, options.video.info, ORANGE_SOFT_COLOR);
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debug_info_.text->writeDX(TEXT_COLOR | TEXT_SHADOW, 0, 0, options.video.info, 1, ORANGE_SOFT_COLOR, 1, ORANGE_SHADOW_COLOR);
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}
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}
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#endif
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