Continue arreglant cosetes amb cppcheck

This commit is contained in:
2024-10-24 20:36:30 +02:00
parent a5c72a0f65
commit 43e7b83403
80 changed files with 4830 additions and 3461 deletions

View File

@@ -1,12 +1,12 @@
#pragma once
#include <SDL2/SDL_gamecontroller.h> // for SDL_GameControllerButton
#include <SDL2/SDL_rect.h> // for SDL_Rect, SDL_Point
#include <SDL2/SDL_render.h> // for SDL_Renderer
#include <SDL2/SDL_stdinc.h> // for Uint8
#include <stdint.h> // for int32_t
#include <string> // for string
#include <vector> // for vector
#include <SDL2/SDL_gamecontroller.h> // para SDL_GameControllerButton
#include <SDL2/SDL_rect.h> // para SDL_Rect, SDL_Point
#include <SDL2/SDL_render.h> // para SDL_Renderer
#include <SDL2/SDL_stdinc.h> // para Uint8
#include <stdint.h> // para int32_t
#include <string> // para string
#include <vector> // para vector
enum class InputType : int;
enum class ScreenFilter; // lines 14-14
enum class ScreenVideoMode; // lines 15-15
@@ -49,7 +49,7 @@ struct Circle
int x, y, r;
// Constructor por defecto
Circle() : x(0), y(0), r(0) {}
Circle() : x(0), y(0), r(0) {}
// Constructor
Circle(int xCoord, int yCoord, int radius)