Afegides descripcions a algunes classes

Eliminats parámetres no necesaris als constructors de classes
This commit is contained in:
2024-08-12 07:57:59 +02:00
parent 4df505d263
commit 45731c8294
7 changed files with 41 additions and 11 deletions

View File

@@ -26,7 +26,7 @@ Title::Title(SDL_Renderer *renderer, Screen *screen, Input *input, Asset *asset,
miniLogoTexture = new Texture(renderer, asset->get("logo_jailgames_mini.png"));
miniLogoSprite = new Sprite(GAMECANVAS_CENTER_X - miniLogoTexture->getWidth() / 2, 0, miniLogoTexture->getWidth(), miniLogoTexture->getHeight(), miniLogoTexture);
tiledbg = new Tiledbg(renderer, screen, asset, {0, 0, param->gameWidth, param->gameHeight}, TILED_MODE_RANDOM);
tiledbg = new Tiledbg(renderer, asset, {0, 0, param->gameWidth, param->gameHeight}, TILED_MODE_RANDOM);
gameLogo = new GameLogo(renderer, screen, asset, param, GAMECANVAS_CENTER_X, param->titleCC);
gameLogo->enable();
@@ -244,7 +244,7 @@ void Title::checkInput()
const int index = input->checkAnyButtonPressed();
if (index)
{
if (section->subsection == SUBSECTION_TITLE_2)
if (section->subsection == SUBSECTION_TITLE_2 || ALLOW_TITLE_ANIMATION_SKIP)
{// No se puede empezar a jugar durante la animación del titulo
fade->activate();
postFade = index;