Afegit input_showfps a la classe Input

This commit is contained in:
2024-08-26 10:42:52 +02:00
parent 65b8988ba2
commit 4c2528ba93
2 changed files with 2 additions and 0 deletions

View File

@@ -39,6 +39,7 @@ enum inputs_e
input_video_shaders, input_video_shaders,
input_reset, input_reset,
input_mute, input_mute,
input_showfps,
// Input obligatorio // Input obligatorio
input_number_of_inputs input_number_of_inputs

View File

@@ -132,6 +132,7 @@ void Director::initInput()
input->bindKey(input_window_fullscreen, SDL_SCANCODE_F3); input->bindKey(input_window_fullscreen, SDL_SCANCODE_F3);
input->bindKey(input_video_shaders, SDL_SCANCODE_F4); input->bindKey(input_video_shaders, SDL_SCANCODE_F4);
input->bindKey(input_mute, SDL_SCANCODE_F5); input->bindKey(input_mute, SDL_SCANCODE_F5);
input->bindKey(input_showfps, SDL_SCANCODE_F6);
input->bindKey(input_reset, SDL_SCANCODE_F10); input->bindKey(input_reset, SDL_SCANCODE_F10);
const int numGamePads = input->getNumControllers(); const int numGamePads = input->getNumControllers();